(Unity自带数据容器类:ScriptableObject 介绍和使用) 35:58 unity 2D游戏开发教程21:(音频管理工具开发①:SoundManager初始化缓冲池创建) 53:10 unity 2D游戏开发教程22:(SoundManager基础播放功能完成) 51:07 unity 2D游戏开发教程23:(音频管理工具开发③:SoundManager播放功能拓展) 32:17 unity 2D游戏开发教程24:(...
学习内容1:Character初始化开发
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UnityEngine.Serialization UnityEngine.SocialPlatforms UnityEngine.SpatialTracking UnityEngine.Sprites UnityEngine.TextCore UnityEngine.Tilemaps UnityEngine.U2D UnityEngine.UI UnityEngine.Video UnityEngine.Windows UnityEngine.WSA UnityEngine.XR Classes AccelerationEvent AnchoredJoint2D AndroidInput AndroidJavaClass A...
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Character Creator 2D 1.95Unity 卡通角色快速创建工具插件#unity #游戏开发 - CG资源库于20240426发布在抖音,已经收获了96个喜欢,来抖音,记录美好生活!
[Unity 2D] Unity CharacterController2D 我老师说,好记性不如烂笔头 我说,老师你刚说啥 :> 正好最近在看2D的骨骼动画那块,然后看着看着,发现自己好像没怎么做过2D游戏(应该做过,忘记了),随便从官方商店拿了一套资源,做一个小游戏,回忆一下,毕竟我老师说,温故而知新...
Unity2D角色跳跃 思路 事前准备 通过速度判断状态 通过位置判断状态 思路来自B站麦扣的第一期教程:https://www.bilibili.com/video/BV1z4411o7W4 思路 跳跃的动作可以拆分为两个动作,即上升动作和下落动作。 玩家可以在站立过程中起跳,也可以在移动过程中起跳。所以在动画控制器中,待机和移动都可以起跳,转变为上升...
usingUnityEngine;usingSystem.Collections;publicclassRemover : MonoBehaviour {//水花的游戏对象,播放掉落的音频,动画,以及销毁自己(动画结束通过动画事件销毁自己)publicGameObject splash;//碰撞检测voidOnTriggerEnter2D(Collider2D col) {//碰到的是游戏主角,游戏结束if(col.gameObject.tag =="Player") ...
1 - 大小:7m 目录:1 资源数量:24,Unity3D_Unity3D,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24