SupportLog in Last updated Apr 1, 2025RSS feedChangelog This page includes release notes and updates about the app migration platform for individuals who develop migration paths to move app data from server/data center to cloud.Use this page to keep track of new or updated features, ...
* Added an option that will pause the game while talking to an NPC or opening your inventory in single player. It defaults to off. *添加了单人游戏中与NPC谈话或打开物品栏时暂停游戏的选项。默认为关。 * Added an option to automatically save the world every 10 minutes. Defaults to on. *添...
You can use it to lint your commit messages, run tests, lint code, etc... when you commit or push. Husky supports all Git hooks. 二、生成 Change log conventional-changelog-cli conventional-changelog-cli默认推荐的 commit 标准是来自angular项目,除了 angular 标准以外,目前集成了包括 atom, codemirr...
This change will help to improve their behavior in a group and reduce the number of situations in which bots are moving too close to each other or occupying the same cover. With this system, we will be able to fix bugs related to bots colliding with each other more efficiently. Fixes ...
Fixed some 'Wrong connector name' messages in dcs.log. Removed 'Fuel transfer sequence selector switch' from F1BE input as being not applicable to that version. Both TRAP 136 (“Green”) and TRAP 137B (“Red”) radio panels frequency, channel and function selectors can now be controlled ...
Changed ControllerInputActionManager to no longer add or modify interactors in the XR Interaction Group. The prefab in Starter Assets is already configured to what it would try to change it to. Changed the default execution order of ControllerInputActionManager back to the default and added an Up...
* New – Custom game type: Iframe URL. Just enter a URL of a game or page which should be embedded. The Iframe code will be generated automatically = v5.13.0 – 2014-05-14 = * New – Updated to Spilgames Feed API v3 * New – Added original Big Fish Games categories (see Big Fis...
We removed an incorrect timestamp found in the Slack debug log file. The Deno SDK v2.2.0 now displays an error in your editor when you accidentally register duplicate primary keys for workflow, function, datastore, customType, event or provider. This helps prevent unexpected behavior at runtime...
Grappling Hooks can no longer be spam shot, you must now wait until your previous shot lands or returns before you can throw another. 钩爪不再多次发射,你必须等到上一个钩子抓住东西或者收回来才能扔下一个钩子。 Starfury now does a bit more damage, requires more mana, and now works undergroun...
This change was made to help protect against maliciously crafted web pages that could cause a user to inadvertently interact with their local ngrok API. ngrok Agent 2.1.X Behavior changes forhttpandtlstunnels defined in the configuration file or started via the API that do not have asub...