the MaterialManipulator can now add a layer of dust on materials, which simulates dust flakes on top of the object, there also exists now an example for it amount_of_repetitions can now be used with providers full integration of the blenderkit module, including modules and textures with an ...
python datasets/convert_blender_data.py --blender_dir UZIP_DATA_DIR --out_dir OUT_DATA_DIR --object_name lego ``` ## Running ### Train 145 changes: 113 additions & 32 deletions 145 models/mip.py Original file line numberDiff line numberDiff line change @@ -89,8 +89,28 @@ def...
In addition, the dataset only covers the urban center of the city of Valladolid in Spain, and therefore is not suitable for domain adaptation experiments. 2.2. Synthetic data in remote sensing Curating real 2D/3D multimodal datasets requires valid data acquisition and processing, which is then ...
- In NiObjectNET, GetSkyrimShaderType is now also const. * CMake also builds static library, named "niflib_static" to avoid confusion with niflib import lib. * New skyrimMaterial field, and SkyrimHavokMaterial enum, to separate the different havok material systems. ...
“Blended learning” always reminds me of the mush I prepared in a blender, scrupulously following sadistic pediatricians’ instructions to wean my daughter. She contemptuously spat it out. Then our landlady asked me: “Have you tried that revolting stuff yourself?” and had hysterics when I did...
(model.boundingSphere.radius,camera.frustum.near);controller.minimumZoomDistance=r*0.5;varcenter=Cesium.Matrix4.multiplyByPoint(model.modelMatrix,model.boundingSphere.center,newCesium.Cartesian3());varheading=Cesium.Math.toRadians(230.0);varpitch=Cesium.Math.toRadians(-20.0);camera.lookAt(center,new...
the first stage, HDPE and IFR were dried at 60 °C for 24 h; in the second stage, the mixtures were premixed using a high-speed blender; in the last stage, the mixture was extruded using a twin-screw extruder at a temperature range from 90 to 160 °C with a screw speed of 250 ...
vue-cbsc - A Vue.js 2.x component for programmatically blender, shader and convert colors. vue-spatialnavigation - Vue directive (Vue.js 2.x) for spatial navigation (keyboard navigation) vue-lifecycle - A Vue.js lifecycle dire
physics are now saved with bool instead of active and passive physics options for simulator added remove version number -> only blender version 2.81 supported the ObjectLoader can now load several objects at once and set their properties with "add_properties" moved more functionality in the camera...