C. Difficulty in transportation. D. Limited access to E. lectricity. 相关知识点: 试题来源: 解析 B。解析:“However, virtual reality in education also faces some challenges. One of the main challenges is the cost of the technology.”表明虚拟现实在教育中的挑战之一是技术成本。
What are the challenges of using virtual reality in education? A. It is too easy to use. B. There are no challenges. C. Technical issues such as equipment cost and compatibility. D. It makes students lazy. 相关知识点: 试题来源: ...
Computers & EducationWu, H.-K., Lee, S., Chang, H.-Y., Liang, J.-C.: Current Status, Opportunities and Challenges of Augmented Reality in Education. Computers & Education 62, 41- 49 (2013)Wu, HK, Wen-Yu Lee, S., (2013). Current status, opportunities and challenges of augmented...
Special educationVirtual Reality (VR) technologies bring new opportunities and challenges to teaching and learning. Virtual Reality Learning Environment (VRLE), a VR-based interactive environment incorporating instructional design for educational purposes, nowadays draws great attention of interdisciplinary ...
The use of conversational AI in education, such as chatbots and virtual tutors, promotes independent learning by providing quick assistance. Artificial Intelligence chatbots are revolutionizing education. Students can get instant, personalized support with these chatbots, which use natural language processi...
The Information and Communication Technologies (ICT) are an important part of the lives of young people today, they are 'digital natives'. Internet, mobile phone and social networks are no longer virtual reality but has become another way to stay in touch with the rest of the world, for ...
Just recently, the concept of augmented and virtual reality (AR/VR) over wireless has taken the entire 5G ecosystem by storm, spurring an unprecedented interest from academia, industry, and others. However, the success of an immersive VR experience hinges on solving a plethora of grand challenge...
Ott, M., Freina, L.: A literature review on immersive virtual reality in education: state-of-the-art and perspectives. In: Conference Proceedings of eLearning and Software for Education (eLSE), pp 133–141. Universitatea Nationala de Aparare Carol I (2015) ...
As virtual reality (VR) and augmented reality (AR) continue to become popular, there remains a noticeable gap in understanding their potential for enriching science, technology, engineering, and mathematics (STEM) learning among K-12 students. To address this knowledge gap, this study systematically...
Teaching and Learning in digital worlds: strategies and issues in higher education Many reports over the last few years have analysed the potential use of games, videogames, 3D environments and virtual reality for educational purposes. Numerous emerging technological devices have also appeared that will...