Cemu 1.7.6 will handle vertex, pixel and geometry shaders individually instead of pairing them up into sets. This allows individual shader types to be reused. The pros:Faster shader compilation overallLess RAM usage by shadersBetter performanceIt's too early to give exact numbers yet.The cons...
For example, you can setup two joycons to work as one controller Or you can setup an XInput controller and then add your phone as a DSU motion source Any combination is possible with no limit on how many input sources you can set per emulated controller This update also features a new...
Q: How do I set up CEMU to play games? A: First, download the CEMU emulator from the official website. Now you have to provide your game file (ROM) obtained legally. CEMU provides detailed setup guides on its website, and various online communities offer tutorials to help you through ...
Game profiles are text files that can be used to set up game-specific configurations in the program. You can find game profiles in the 'gameProfiles' folder of Cemu - Wii U Emulator. There is also an example.ini explaining the available options and how to configure them. Note that some ...
Choose to have the script automatically activate cemu when controller is toggled on vJoy Device Choose which vJoy device to control, if you have more than one set up. On the General->Setup page: Sensitivity Controls how far the mouse needs to move to tilt the stick Lower values are ...
"C:\Users\%USERNAME%\Desktop\Wii-U Games\BatchFW\Set BatchFw settings and register CEMU installs.lnk" for more than one version (call setup.bat in silent mode); You want to change the way how Cemu is launched?: delete the shortcuts and re-create them; ...
I wanted to simplify those edits and give you the fully edited script with a tutorial on how to set everything up. Installing This solution uses AutoHotKey, and Vjoy. After you downloaded these programs, search for "Configure Vjoy" and change the number of buttons to at least 20. Then ...
The above will work in the Pause Screen exit command as well as whatever controller combination you set up in LB for exit game. The "Process Close" AHKs given in the past have been found to not always be reliable. Plus, the Alt-F4 is what CEMU expects as normal exit anyway. Optiona...
Does anybody knows how to fix this? Thank you. Expand Cemu should work with startup on. Running ok with my setup. What version Cemu are you using? Are you on Win10? Try checking either (or both) the "Aggressive Startup Window Hiding" or "Hide All Windows..." options. ...
keyName:=RegExReplace(A_ThisHotkey," Up$") joyButtonNumber := KeyList[keyName] ; joyButtonNumber:=A_Index IF (!vXBox){ IF (joyButtonNumber = 7 AND lockZL) { IF (ZLToggle) vstick.SetBtn(1,joyButtonNumber) Else