在编译时使用-static不起作用,因为并非所有库都可以静态编译到最终应用程序中(请参阅此处的 SO 问题)。 那么我怎样才能制作一个简洁的小应用程序文件呢? 您可以将静态库转换为动态库,但我不知道有什么方法可以按照您的意愿进行反向操作。 如果您正在使用捆绑包构建应用程序,则需要将要分发的库放在捆绑包中的Framewor...
Describe the solution you'd like Can staticlib, cdylib, rlib be ignored when the target is desktop? Alternatives considered No response Additional context No response
C# code : (windows) Assembly assembly = Assembly.LoadFrom(AssemblyPath); System.Type[] objTypes = assembly.GetTypes(); Type libType = null; I want to achieve same for Mac where AssemblyPath is path of static library (libTEST.a) or dylib file. Is it possible in Objective-...
The bar package refers to foo::func(), and thus must pull in the foo rlib as a static library. Rust does not support dynamically loading cdylibs automatically. You can use dylib to dynamically link Rust projects, or use a library like libloading to dynamically load a cdylib. (I think ...
public static void main(String args[]) { System.out.println("Hello, world!"); } } 编译后 public class App { public static native void main(String args[]); } java -jar myj2c.jar D:\dev\SnakeGame.jar D:\dev\SnakeGame 未混淆反编译效果 ...
struct StaticUser32 { static DllFunc<HWND()> GetDesktopWindow; static DllFunc<BOOL(HWND, LPRECT)> GetClientRect; }; DllFunc<HWND()> StaticUser32::GetDesktopWindow("User32.dll", "GetDesktopWindow", DllFuncType::DTF_STDCALL); DllFunc<BOOL(HWND, LPRECT)> StaticUser32::GetClientRect("User...
Could be. I have run the app against Profiler and checked for leaks but haven't come up with any clues. Ran it through the Static Analyzer, + Running with Main Thread checker, Address Sanitizer, Thread Sanitizer as well Zombie Objects. Again no clues. Nothing that points towards the animat...
上篇文章我们从开发者的角度介绍了如何建立iOS项目并且在真机上运行, 上上篇文章则介绍了Objective-C的...
cargo build emits the following warning when in the Cargo.toml under [build-dependencies] I include a crate of type crate-type = ["cdylib"] (the crate-type is specified in the dependency's Cargo.toml). The warning does not show if I modi...
(GLOB StaticLibs ${CMAKE_SOURCE_DIR}/libs/*.dylib) include_directories( ${CMAKE_SOURCE_DIR}/dylib_dobby_hook ${CMAKE_SOURCE_DIR}/dylib_dobby_hook/apps ${CMAKE_SOURCE_DIR}/dylib_dobby_hook/utils ) add_library(${PROJECT_NAME} SHARED ${Main} ${MainHeader} ${UtilsHeader} ${Apps...