Description of the bug: With this example: cc_library(name="foo",srcs=["foo.cpp"],linkopts=["-lcompression"], )cc_library(name="baz",hdrs=["baz.hpp"],linkopts=["-blah"], )cc_binary(name="main",srcs=["main.cpp"],
at <starlark>._link(/virtual_builtins_bzl/common/cc/cc_common.bzl:129) at <starlark>._cc_shared_library_impl(/virtual_builtins_bzl/common/cc/cc_shared_library.bzl:728) Caused by: java.lang.IllegalArgumentException at com.google.common.base.Preconditions.checkArgument(Preconditions.java:127) ...
问cc_prebuilt_library_shared模块的无法识别的属性“c标志”EN所包含API列表: os.uname: 获取...
问cc_prebuilt_library_shared模块的无法识别的属性“c标志”EN所包含API列表: os.uname: 获取...
I´m sharing my CC libraries with my colleagues, they´re able to edit and such, but they can´t view the shared library in the app, it says "only online", which is quite unfortunate as it would be more efficient to view those files in the app directly. Any...
I love new Libraries and I think that's way better from what we had previusly (that was misleading). However, there are some minor issues, e.g. even if I create a file and share a Library from it, in the Creative Cloud app I have "View only access". Does any...
前面我们已经编译好了资源共享库lib-out.apk(包名:com.google.android.test.shared_library),已经引用这个共享库的应用app-out.apk(包名:com.google.android.test.lib_client),剩下的就是安装、运行起来了。这个自然不必说,但是运行的时候我们的这个App使如何加载我们的资源共享库的呢?还记不记得我们在上期的两个...
Android与资源管理相关的类Resouces和AssetManager很有必要清楚他们的创建过程。 与资源查找与加载操作相关的类 资源查找与加载主要是靠Android资源管理框架来完成的,而Android资源管理框架实际是由Resources和AssetManager两个类来实现的。 其中,Resources类可以根据ID来查找资源,而AssetManager类根据文件名来查找资源。 事实上...
这个错误指出在 product_copy_files 中发现了 ELF (Executable and Linkable Format) 格式的预编译文件,但系统建议使用 cc_prebuilt_binary 或cc_prebuilt_library_shared 来引入这些文件。 ELF 文件通常是可执行文件或共享库,它们需要按照 Android 构建系统的特定规则进行声明和引入。 查找问题代码: 在项目的构建脚...
#include "cyber/class_loader/shared_library/sample.h" #include <cmath>sample.cc 的引用(Include)关系图:This browser is not able to show SVG: try Firefox, Chrome, Safari, or Opera instead.浏览源代码.函数 int sample_add (int x, int y) double sample_sin (double x)...