This add-on aims to reduce that time spent getting characters into Blender down to just a few seconds and make use of as many of the exported textures as possible so that character artists can work in the highest quality possible using Blender. ...
they are. Texture groups should be prefixed by the blender material they're being used for, followed by the map type (bump, normal, displacement, light, etc), postfixed by the count. Blender textures should be postfxied with their number count to the 3rd decimal place, starting at zero...
void removeAllTextures(); /** Removes unused textures * Textures that have a retain count of 1 will be deleted * It is convenient to call this method after when starting a new Scene*/ void removeUnusedTextures(); /** Deletes a texture from the cache given a texture*/ void removeTexture...
texture->release(); CGRect rect = CGRectZero; rect.size = m_pobTexture->getContentSize();this->setTextureRect(rect); } 开发者ID:geniikw,项目名称:myFirst2DGame,代码行数:27,代码来源:CCLabelTTF.cpp 示例3: SetTexture ▲点赞 4▼ voidSuperAnimSprite::SetTexture(CCTexture2D *theTexture, CCR...
s_textures.push_back(this);CC_SAFE_RETAIN(m_texture); } 开发者ID:Cocos2d-x-vn,项目名称:cocos2dx-better,代码行数:6,代码来源:VolatileTexture_richlabel.cpp 示例4: CC_SAFE_RETAIN ▲点赞 1▼ voidMapManager::loadFarMap(intresId,intmapResRow,intmapResColumn) ...
large textures(大型纹理) LF(Linear Filtering,线性过滤,即双线性过滤) lighting(光源) lightmap(光线映射) Local Peripheral Bus(局域边缘总线) mipmapping(MIP映射) Modulate(调制混合) Motion Compensation,动态补偿 motion blur(模糊移动) MPPS:(Million Pixels Per Second,百万个像素/秒) Multi-Resolution Mesh,...
Terrestrial materials are generally defined as ‘normal’ (or equal to zero) in isotopic composition. Additional sources of achondrites to Earth include Mars and the Moon. The meteorites referred to here do not include micrometeorites. Proposals for the origin of meteoritic oxygen isotopic ...
//! textures 使用的混合函数 structBlendFunc { //! source blend function //源混合功能 GLenum src; //! destination blend function //目标混合功能 GLenum dst; //! Blending(混合) disabled. Uses {GL_ONE, GL_ZERO} conststaticBlendFunc DISABLE; ...
重要的块(Blocks That Matter) / 杂项(Miscellaneous) / 全部(Everything) / sss / 纹理(textures) / 动画(cinematics) 114张 过场动画艺术(Cutscene Art) 洛克人零 3(Mega Man Zero 3) / 杂项(Miscellaneous) 25张 cc 超级肉球小子(Super Meat Boy) / 杂项(Miscellaneous) / 全部(Everything) ...
With Microsoft® DirectStorage, render faster6 and enjoy more detailed game textures. Quick and easy install Crucial’s online tutorials, how-to guides, videos and free Acronis® True Image cloning software help you install your SSD, set it as your boot drive and migrate your data. ...