是连续介质力学中描述材料内部某一点应力状态的一种方式。 本人是学计算机的,没有相关的连续介质力学、固体力学、结构力学等背景知识,物理属于高中水平,这里记录一下自己的直观理解。 柯西应力 Cauchy Stress 对于学计算机的来说,想要模拟仿真一个弹性体,流体等可变性的物体,直观的想法是:我只要知道每个点的受力,以及...
1) Cauchy stress 柯西应力1. The results show that axial Cauchy stress on b. 15 MPa容压下摆动,粘接面的轴向柯西应力大于剪应力,是柔性接头粘接面破坏的主要原因,计算与实际情况吻合性较好。2. The expenentical algorithm in terms of Cauchy stresses within the finite deformation elasto plasticity is ...
Cauchy应力张量(Cauchy stress tensor)是描述应力状态的数学表示,主要用于研究固体材料的应力分布。Cauchy应力张量以法国数学家Cauchy的名字命名,它是一个二阶张量,可以描述三维空间中的应力分布。 Cauchy应力张量的分量包括正应力和剪应力。在三维空间中,正应力有三个分量,分别为主应力(σ1、σ2、σ3),剪应力有六个...
Stress Balance Principles 03 The Cauchy Stress (03柯西应力应力平衡原则).pdf,Section 3.3 3.3 The Cauchy Stress Tensor 3.3.1 The Traction Vector The traction vector was introduced in Part I, §3.3. To recall, it is the limiting value of the ratio of forc
Cauchy Stressdoi:10.1007/978-3-540-29678-2_845The flux tensor corresponding to the flux of linear momentum (i.e. the surface traction) in the Eulerian formulation. MechanicsSpringer Berlin HeidelbergEncyclopedia of Neuroscience
It is proved that frame indifference of strain energy founctions W (F)of a hyperelastic materical implies symmetry of Cauchy stress tensor T,and that frame indifference of T implies symmetry of T. 证明了应变能函数的客观性意味着 Cauchy应力张量的对称性 ,以及 Cauchy应力张量的客观性将包含应变能...
1) Cauchy stress principle Cauchy应力原理2) Cauchy stress tensor Cauchy应力张量 1. It is proved that frame indifference of strain energy founctions W (F)of a hyperelastic materical implies symmetry of Cauchy stress tensor T,and that frame indifference of T implies symmetry of T. 证明了应变...
必应词典为您提供Cauchy-stress-tensor的释义,网络释义: 柯桅力张量;表示柯西应力张量;
To this end, we conducted Uniaxial Compression testing and Cauchy stress modeling. Results indicate that none of the available manufacturer silicone brands are suitable for the task of creating a realistic kidney phantom. Indeed, the tested silicone mixtures in low and high strain fall outside the...
Hi, I've been trying to figure out how to get Cauchy Stress Tensor components (~9) from a surface force for a while now. My background in this subject is not too deep, but I'm trying to build a renderer simulation in my free time. I can get surface traction from a Stress Tensor...