Let’s address the elephant in the room: the creatures in this game bear a striking resemblance to Pokémon. I’m not saying that the creature design is a cheap imitation of known popular pocket monsters, but legendary game designer Ken Sugimori’s style was perfectly re...
Anyway, there’s also a creature-breeding system, material harvesting, and what looks like most of the other staples of modern open-world games. The footage doesn’t show much of what Azur Promilia is actually about, though Manjuu does have a brief description. “Step into a fantasy world...