Best and most controllable burst damage of all Mage specs. Fun to play. Mana management is part of your rotation. Weaknesses High damage output only when stationary. Worst AoE damage of all Mage Specs. Mana management needs to be timed with boss phases, in order to be at full mana when ...
HolyPriesthas a wide arsenal of spells available to them. Knowing your important spells and when they are best suited to be used is a key part of performing well in any environment. The sections below aim to show you your most important spells by each category and give you a brief example...
Gearing a rogue is, like with most other melee classes during the leveling process, all about maximizing damage while leaving just enough stamina for a reasonable health. In this case your primary statistics will be agility, Haste, +critical, and +hit. ...of the monkey gear is perfect for...
Playing BM hunter has been the most fun experience I have had in wow for several years. I can offer any buff that other classes have latent, I can use heroism when there are no shaman’s or mages present, I can pull off insane burst damage and consistently compete with high meta builds...
I don’t see any other classes breaking their rotation and reaching far and wide to get Mana. Shadow indeed needs to be fixed. Lets not pretend you’re somehow more special than the rest of the folks who play the class. 2 Replies 3I...
a `player` class that was supposed to be the in game entity representing the person playing the game but in practice was just an enhanced `Character`, and an `NPC` class that was an enhanced `player` for game entities controlled by the computer's AI. This confusion of classes and terms...
The healing classes are much more similar than they were before, most spells have a similar version on each class. I would even go so far as to say if you can play one well you can play the others without too much trouble.I will be using Holy Priest spells for my examples, but I ...
Classes where also at their most diverse in vanilla. Completely void of homogenization. This means every class felt really unique. However, this also left room for hard counters. But strangely this much diversity among classes wasn't imbalanced. It was just a different kind of balance than curr...
There are other pets with some nice PvP utility (e.g., cast speed reduction, silences, disarm, etc), but I like to suggest pets which are effective vsall classes, and inmost situations. A disarm will be of little use vs a caster, and a casting speed reduction will be of zero benefi...
if you're a healer they changed the mechanics from the ground up to make it one of the hardest jobs in the raid/group. Most damage classes saw their complexity compounded, moving from fixed rotations with 5-6 button presses to priority/proc oriented rotations with 7+ buttons. For those wi...