ghosteffect = "FIRESHOT", priority = PRIO_AIR, ghost = 3 }) end if class == "PALADIN" then Spell( 20066 ,{ name = "Repentance", duration = 60, pvpduration = 8, color = colors.LBLUE }) Spell( 10326 ,{ name = "Turn Evil", duration = 20, pvpduration = 8, color = colors....