CDialog* m_pWnd; virtual void OnClose(int nErrorCode); virtual void OnReceive(int nErrorCode); virtual void OnSend(int nErrorCode); }; 2.通讯过程: Server Client Create: m_ServerPort:指定本机的端口; SOCK_DGRAM:UDP通讯
For datagram sockets, care must be taken not to exceed the maximum IP packet size of the underlying subnets, which is given by the iMaxUdpDg element in the WSADATA structure returned by AfxSocketInit. If the data is too long to pass atomically through the underlying protocol, the error ...
Socke(UDP).rar_CAsyncSocket_CAsyncSocket UDP_CAsyncSocket udp_s 使用CAsyncSocket进行无连接(UDP)通信 上传者:weixin_42653691时间:2022-09-24 UDP.zip_MFC基于UDP_MFC实现UDP通信_MFC编写udp client_mfc udp_基于MFC的UDP 基于C语言的UDP的MFC编程设计,从而实现UDP的客户端和服务器端的通信,可以进行接收数据和发...
Uses the User Datagram Protocol (UDP) for the Internet address family. Märkus The Accept member function takes a reference to a new, empty CSocket object as its parameter. You must construct this object before you call Accept. Keep in mind that if this socket object goes out of scope, ...
Uses the User Datagram Protocol (UDP) for the Internet address family. Note The Accept member function takes a reference to a new, empty CSocket object as its parameter. You must construct this object before you call Accept. Keep in mind that if this socket object goes out of scope, the ...
Uses the User Datagram Protocol (UDP) for the Internet address family. Note The Accept member function takes a reference to a new, empty CSocket object as its parameter. You must construct this object before you call Accept. Keep in mind that if this socket object goes out of scope, the ...
Uses the User Datagram Protocol (UDP) for the Internet address family. ملاحظة The Accept member function takes a reference to a new, empty CSocket object as its parameter. You must construct this object before you call Accept. Keep in mind that if this socket object goes ...
Examplec++ Copy void CMyAsyncSocket::OnReceive(int nErrorCode) // CMyAsyncSocket is // derived from CAsyncSocket { static int i = 0; i++; TCHAR buff[4096]; int nRead; nRead = Receive(buff, 4096); switch (nRead) { case 0: Close(); break; case SOCKET_ERROR: if (GetLastError()...
Uses the User Datagram Protocol (UDP) for the Internet address family. Bilješka The Accept member function takes a reference to a new, empty CSocket object as its parameter. You must construct this object before you call Accept. Keep in mind that if this socket object goes out of scope,...
Uses the User Datagram Protocol (UDP) for the Internet address family. Pastaba The Accept member function takes a reference to a new, empty CSocket object as its parameter. You must construct this object before you call Accept. Keep in mind that if this socket object goes out of scope, ...