* Fixed Artboards. - No more phantom artboards during PIE. - Artboards in the level reset on PIE begin. * Made PR suggested changes. - Moved Artboard check/creation to URiveTextureObject::RiveReady - Removed EditorBeginPlay() and bHasBegunPlaydevelopment...
This is probably a corner case we missed when updating the "Artboards to Files" scripts for 20.0. We'll know more once the engineer analyzes the failure in detail. I've included a link back to this thread, so even if we don't manage a fix i...
This is probably a corner case we missed when updating the "Artboards to Files" scripts for 20.0. We'll know more once the engineer analyzes the failure in detail. I've included a link back to this thread, so even if we don't manage a fix i...