- Forge ahead 用于表示继续前进或大步向前发展。 - 异同点:与 keep going 和 push forward 的含义相似。 - 示例:Despite the setbacks, the team managed to forge ahead and achieve success.(尽管遇到了挫折,团队仍然继续前进并取得了成功。) Continue on [kənˈtɪnjuː ɒn]:继续,继续前进 -...
Carry On is quite a useful mod that adds a bit of extra functionality to the item carrying aspect of Minecraft in order to make the gameplay experience
面对突如其来的挑战,我们应该牢记“Keep Calm and Carry On”的精神,冷静应对,勇往直前。 English: In the face of sudden challenges, we should keep in mind the spirit of 'Keep Calm and Carry On', calmly deal with them, and forge ahead bravely. 无...
vs LNG 死爽没! Forge分钟炸线被Scout杀烂!安妮场在送烂到流汤! Game2 | 2023 LPL夏季赛精华 0957 TESvs JDG Knight电刀小炮打电刀LB! 369恩单杀Wayward鳄鱼! Game1 | 2023 LPL夏季赛精华 1037 TESvs JDG 神操作! JackeyLove神级收毛扭转团战! Kanavi团战究极一卷四! Game2 |...
When you’re on the move, staying organized can be the difference between a smooth trip and... Read more Buyers Guide Liking CURATED SPONSOR Black Ember’s Forge 30 | A Hybrid Backpack for Modern Demands by Brandon | Carryology Senior Editor, September 27, 2024 The Black Ember FORGE 30 ...
Carry On allows you to carry block tile entities like chests to place them anywhere else you want with ease. If you’ve got full chests and want to move them without emptying them first then all you have to do is hold shift and right-click to pick it up!
Expected Behavior Picking up blocks and entities that are not in the blacklist Actual Behavior Unable to pick up anything Steps to Reproduce Use config Set keybind Try to pick up a Minecraft chest Version of Minecraft, Carry On, Forge Fa...
CF Charleston Forge CF Drift Error Confidence Factor (US DoD) CF Flying Deck Cruiser (US Navy) CF Commodities Finance CF Concept Formulation CF Chicago Force CF Chart Field CF Concept Feasibility CF Compress-and-Forward (networking) CF Confinement Factor CF Continental Freight (trucking company) CF...
@Inject(method = "onEvent", at = @At(value = "INVOKE", target = "Lnet/minecraftforge/client/event/RenderPlayerEvent$Pre;getPlayer()Lnet/minecraft/world/entity/player/Player;")) public void copyPlayerForLater(RenderPlayerEvent.Pre event, CallbackInfo ci) { currentPlayer = event.getP...