Expected results Zombie reinforcements should not spawn in biomes where zombies can't spawn (especially in the void). Code analysis Using 1.18.2-pre1, Mojang mappings The logic for zombie reinforcement is in the methodnet.minecraft.entity.monster.Zombie.hurt(DamageSource, float); it contains seve...
This also causes errors and warnings similar to the following to appear in the log: Failed to fetch mob spawner entity at (-1186, 17, -309) Block entity invalid: minecraft:chest @ fx{x=-1186, y=17, z=-309} See also videosPig Spawner in Vanilla Survival 1.16andQuintuple Pig Spawner C...
On my server, I'm trying to make a minigame that takes place in an entire survival world. One thing I can't figure out how to do is creating or reloading the world so that each round has a random seed and nothing from previous rounds aff...