C CAMetalLayer Configuring the Metal Device P var device: (any MTLDevice)? P var preferredDevice: (any MTLDevice)? Configuring the Layer’s Drawable Objects P var pixelFormat: MTLPixelFormat P var colorspace
CAMetalLayer 构造函数 属性 方法 CAPropertyAnimation CAReplicatorLayer CAScroll CAScrollExtensions CAScrollLayer CAShapeLayer CASpringAnimation CATextLayer CATextLayerAlignmentMode CATextLayerAlignmentModeExtensions CATextLayerTruncationMode CATextLayerTruncationModeExtensions ...
颜色空间不匹配:截图和CAMetalLayer可能使用不同的颜色空间,导致颜色显示不一致。颜色空间定义了颜色的范围和表示方式,常见的颜色空间有sRGB、P3等。如果截图和CAMetalLayer使用的颜色空间不一致,就会导致颜色显示不同。 渲染管线配置不一致:截图和CAMetalLayer可能使用不同的渲染管线配置,包括顶点着色器、片段着色...
问CAMetalLayer只在iOS 13.0上可用ENCAMetalLayer实际上可以在iOS 8.0+上使用,我可以确认这一点。...
CAMetalLayer CAMetalLayer 构造函数 属性 方法 CreateDrawable NextDrawable CAOpenGLLayer CAPropertyAnimation CARenderer CARendererOptions CAReplicatorLayer CAScroll CAScrollExtensions CAScrollLayer CAShapeLayer CASpringAnimation CATextLayer CATextLayerAlignmentMode ...
CALayerDelegate_Extensions CAMediaTiming CAMediaTimingFunction CAMetalLayer CAMetalLayer 建構函式 屬性 AllowsNextDrawableTimeout ClassHandle 裝置 DisplaySyncEnabled DrawableSize FramebufferOnly MaximumDrawableCount PixelFormat PresentsWithTransaction 方法 CAOpenGLLayer CAPropertyAnimation CARenderer CARendererOptions CA...
CAMetalLayer *layer = [[CAMetalLayer alloc] init]; layer.device = MTLCreateSystemDefaultDevice(); layer.pixelFormat = MTLPixelFormatBGRA8Unorm; layer.drawableSize = self.view.frame.size; layer.contentsGravity = kCAGravityCenter; self.view.wantsLayer = YES; self.view.layer = layer;...
CAMetalLayer CAMetalLayer 建構函式 屬性 方法 CreateDrawable NextDrawable CAPropertyAnimation CAReplicatorLayer CAScroll CAScrollExtensions CAScrollLayer CAShapeLayer CASpringAnimation CATextLayer CATextLayerAlignmentMode CATextLayerAlignmentModeExtensions CATextLayerTruncationMode CATextLayerTruncationModeExtensions CATiledLaye...
swift CAMetalLayer nextDrawable返回nil,因为分配失败与上面的评论相呼应,我建议不要使用这种方法,因为...
Hi, I try to use CAMetalLayer to render a page on VisionOS, but the transparency of CAMetalLayer seems not displayed correctly. As the picture shown, the square background should be transparent, but it's not. I have set the PipelineDescriptor and RenderPassDescriptor like this: let ...