Gaining Rage: To gain rage, you will need to be close to a hostile/monster-type entity to gain rage, the closer you are to that entity the faster it builds up. Rage will be activated only when it's full and will only fill up when a entity exists, this excludes passive entities like...
Shield of Cthulhu will no longer need to double press buttons to dash, just press the dash keybind “C” and dashAdded Blizzards, no mobs spawn in it yetRemoved biome music for nowAdded copper shortsword, Katana, Phaseblades, Meteorite Bar,...
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This is my 3rd mod and the 3rd alternative. If the mutation version is too much of effort to activate it while you also want to use the demonic melee weapons, use this :) . This mod will automatically activate both of my previous mods, "Calamity Trigger Neo" and "Desperado" even in ...
First you need a tinkerer's workshop obtainable from a tinkerer villager. (can be found in villages or created through a profession_certificate obtained from wandering traders) To use it, Right click with your desired armor, then Right click with your desired accessory. ...
To gain rage, you will need to be close to a hostile/monster-type entity to gain rage, the closer you are to that entity the faster it builds up. Rage will be activated only when it's full and will only fill up when a entity exists, this excludes passive entities like cows, chicken...
Installing the mod.jar (mod packaged version of the datapack): put in mods folder in forge/fabric/quilt. Then when you open minecraft, go to "Resource Packs" and move the "mod_resources" pack above the "default" pack otherwise Minecraft won't render the new textures. You can check if...