Cg 标准函数库主要分为五个部分: 1. 数学函数( Mathematical Functions ) ; 2. 几何函数 (Geometric Functions) ; 3. 纹理映射函数 (Texture Map Functions) ;(作为单独的一章进行讲解) 4. 偏导数函数 (Derivative Functions) ; 5. 调试函数 (Debugging Function) ; 8.4.1 数学函数( Mathematical Functions ...
TEntityUID UID,constTInt32& refillSize,conststring& name/*= ""*/,constCVector3& position/*=CVector3::kOrigin*/,constCVector3& rotation/*=CVector3(0.0f, 0.0f, 0.0f)*/,constCVector3& scale/*=CVector3(1.0f, 1.0f, 1.0f)*/) : CEntity( entityTemplate, UID, name, position +CV...
Use STL sqrt and pow functions Use string arrays Use random_shuffle STL function Use set::find STL function Use STL PRIORITY_QUEUE class Use the C Run-time Use trigonometry STL functions Use vector functions Debuggers and analyzers Extensibility - Visual Studio SDK ...
voidCFootBotUN::addNodesAsObstacles(map<UInt8, Node> listNodeObstacles) {//Aux variablesCVector2auxPosition;CVector2auxVelocity;//Create a list of Nodesfor(map<UInt8, Node>::iterator it = listNodeObstacles.begin(); it != listNodeObstacles.end(); it++) {//printf("Node %d\n", (it->se...
The LibBoard C++ library allows the drawing of Postscript, SVG, and FIG (XFig) vector graphics using the C++ programming language. It is suitable for adding SVG/EPS/FIG output support to a program; but also for drawing graphics that involve a large (huge?) number of primitives. In the ...
上面的Vector <int> 、Vector <char> 、……全是模板类。 这两个词很容易混淆,我看到很多文章都将其用错,甚至一些英文文章也是这样。将他们区分开是很重要的,你也就可以理解为什么在定义模板的头文件.h时,模板的成员函数实现也必须写在头文件.h中,而不能像普通的类(class)那样,class的声明(declaration)写在...
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#include <functional> #include <iostream> #include <string> #include <vector> using namespace std; void execute(const vector<function<void()>>& fs) { for (auto& f : fs) f(); } void plain_old_func() { cout << "I'm an old plain function" << endl; } class functor { public:...
priority_queue vector + max-heap 插入、删除 O(log2n) 有序 可重复 vector容器+heap处理规则 set 红黑树 插入、删除、查找 O(log2n) 有序 不可重复 multiset 红黑树 插入、删除、查找 O(log2n) 有序 可重复 map 红黑树 插入、删除、查找 O(log2n) 有序 不可重复 multimap 红黑树 插入、删除...