2.mouse_event 模拟鼠标的点击(按下和弹起) 3.GetCursorPos 获取鼠标当前的位置 4.SetCursorPos 将鼠标移动到指定位置 代码: #include#include#includePOINT curpos;//鼠标的位置floati;//点击速度intj;//点击次数inta=0,b=0;//储存鼠标坐标voidselectrate(void);//选择点击速度、次数voidclick(inti,intj);//...
void click(int i,int j) { while(1) { if(GetAsyncKeyState(VK_SPACE)) { int k=j; printf("运行 "); while(k--)//点击次数 { if(a&&b)SetCursorPos(a,b); mouse_event(MOUSEEVENTF_LEFTDOWN,curpos.x,curpos.y,0,0); mouse_event(MOUSEEVENTF_LEFTUP,curpos.x,curpos.y,0,0); Sleep(i); ...
Event.MouseEvent.dwButtonState == FROM_LEFT_1ST_BUTTON_PRESSED) { if (pos.Y == 0 && pos.X % 8 < 6 ) //点击顶部按钮 action = pos.X / 8 + 1; //按钮序号(与枚举常量相对应) if (x >= 1 && x <= col && y >= 1 && y <= row) //点击图板中的字符 action = CLICK; } ...
public partial class MainForm : Form { public MainForm() { InitializeComponent(); } private void button1_Click(object sender, EventArgs e) { MessageBox.Show("Button1点击事件!"); } private void MainForm_KeyDown(object sender, KeyEventArgs e) { MouseFlag.MouseLefDownEvent(this.button1.Location...
void on_mouse( int event, int x, int y, int flags, void* ustc) { CvFont font; cvInitFont(&font, CV_FONT_HERSHEY_SIMPLEX, 0.5, 0.5, 0, 1, CV_AA); if( event == CV_EVENT_MOUSEMOVE ) { cvCopy(dst,src); CvPoint pt = cvPoint(x,y); ...
鼠标事件类型dwEventFlags有以下几种 ~~~ DOUBLE_CLICK 双击,第一击只作为普通按键事件,第二击才作为双击事件 MOUSE_HWHEELED 水平鼠标滚轮移动 MOUSE_MOVED 鼠标移动 MOUSE_WHEELED 垂直鼠标滚轮移动 0 当鼠标有键被按下或者释放 */ 下面给一个样例程序,实现...
mouse_event(MOUSEEVENTF_LEFTUP,0,0,0,0);//鼠标左键抬起 } //模拟键盘输入 keybd_event(要按下的字符,0,动作,0);动作为0是按下,动作为2是抬起 voidinput() { charuser[]="1234567890123";//账号 charpwd[]="1234567890";//密码 click(823,392);//点击"用户名输入框"的位置 ...
void mouse_press(int x, int y, int width, int height) { mouse_event(MOUSEEVENTF_ABSOLUTE | MOUSEEVENTF_LEFTDOWN | MOUSEEVENTF_LEFTUP | MOUSEEVENTF_MOVE, x * 65535 / width, y * 65535 / height, 0, 0);//这句是copy的,但是原网页我找不到了 ...
百度试题 结果1 题目MouseEvent的事件类型中表示鼠标单击事件的是()。 A. CLICK B. OnCLICK C. DOUBLE_CLICK D. MOUSE_DOWN 相关知识点: 试题来源: 解析 A 反馈 收藏
}if(!m_Visible)return;charaBuf[128];intClick = pOwner->MouseEvent(m_Pos);if(!Click) { m_LastClick =0;return; } pOwner->Buy("Fast reload", &pOwner->GetPlayer()->m_AccData.m_FastReload, g_Config.m_EuFastReload, Click,10); ...