* function name : tcp_client_recv * function : 线程任务,连接TCP IPv4服务器后,接收服务器发来的信息并输出。 * parameter : * @arg: 已连接服务器的socket句柄指针 * * return value : None * note : * 必须先使用tcp_v4_connect()连接服务器后再使用。 * * author : crazy3min@outlook.com * d...
intvalread; while((valread=read(new_socket,buffer,MAX_BUFFER_SIZE))>0){ printf("Received message from client: %s\n",buffer); send(new_socket,hello,strlen(hello),0); memset(buffer,0,sizeof(buffer)); } return0; } 客户端(client.c): #include<stdio.h> #include<stdlib.h> #include<st...
bind(tcp_socket,(structsockaddr *)&host_addr,sizeof(host_addr)); //3.设置监听 队列最大容量是5 listen(tcp_socket,5); //4.等待接受客户端的连接请求 structsockaddr_inclient; socklen_tclient_len =sizeof(client); intconnect_fd = accept(tcp_socket,(structsockaddr *)&client,&client_len);/...
"WS2_32.Lib")#define MAX_CONNECT1000struct clientInfo{int num;_Bool state;struct sockaddr_in clientSAI;SOCKET socketClient;DWORD recvThreadID;HANDLE recvThreadHandle;};SOCKET socketServer;struct clientInfo clients[MAX_CONNECT];int succeededConnectCounter=0;DWORD WINAPIacceptThread(LPVOID ...
(new_socket = accept(server_fd, (struct sockaddr *)&address, (socklen_t*)&addrlen))<0) { perror("accept"); close(server_fd); exit(EXIT_FAILURE); } // 读取客户端消息 read(new_socket, buffer, BUFFER_SIZE); printf("Message from client: %s ", buffer); // 发送消息到...
客户端 client.c #include <stdio.h> #include <unistd.h> #include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> #include <string.h> int main() { printf("服务器创建socket...\n"); int sockfd = socket(AF_INET,SOCK_STREAM,0); ...
#include <sys/socket.h> int accept(int listenfd, struct sockaddr *client, socklen_t * addrlen); 回:非负描述字---成功 -1---失败 --- (6)write和read函数:当服务器和客户端的连接建立起来后,就可以进行数据传输了,服务器和客户端用各自的...
WSAStartup(MAKEWORD(2,2),&ws); //初始化Windows Socket Dll //建立socket if ((sockfd = socket(AF_INET, SOCK_STREAM, 0)) == -1){ //如果建立socket失败,退出程序 printf("socket error\n");exit(1);} //bind本机的MYPORT端口 my_addr.sin_family = AF_INET; /* 协议...
SOCKETsockConn; charsendText[]="TCP Server Demo! \r\n"; while(1)//死循环 {//accept while(1) sockConn= accept(sockSrv,(SOCKADDR*)&addrClient,&len); if(sockConn==INVALID_SOCKET) {printf("Failed accept()"); continue; } printf("接受到一个连接:%s\r\n",inet_ntoa(addrClient.sin_ad...
client_addr; socklen_t addrlen = sizeof(client_addr);//客户端socket地址的大小 int newfd = accept(sfd, (struct sockaddr *)&client_addr, &addrlen); if (newfd == -1){ perror("accept"); exit(-1); } // output connect message char clientIP[16]; inet_ntop(AF_INET, &client_addr...