#include <sys/socket.h> #include <arpa/inet.h> #include <signal.h> #include <pthread.h> #include <vector> usingnamespacestd; void*SubThread(void*var); vector<int>g_vecClientFd; voidEXIT(intnSig) { for(intn=0;n<g_vecClientFd.size();n++) { if(g_vecClientFd.at(n)>=0) clos...
Socket sck = null; Thread thread = null; //点击开启服务端监听 private void btn_StarServer_Click(object sender, EventArgs e) { //创建一个Socket实例 //第一个参数表示使用ipv4 //第二个参数表示发送的是数据流 //第三个参数表示使用的协议是Tcp协议 sck = new Socket(AddressFamily.InterNetwork, Sock...
= -1) {return theip; } }return"未得到IP地址"; }catch (Exception ErrMsg) {return ErrMsg.ToString(); } } }}2、新建一个Teacher项目,用来做接收端,界面就放一个Label1就好,代码如下:using System;using System.Net;using System.Net.Sockets;using System.Text;using System...
在OnInitDialog()函数添加如下代码,用于创建线程,接收客户端发送的信息。 HANDLE hThread; hThread = CreateThread(NULL, 0, StartServer, (LPVOID)this, 0, NULL); //创建线程:接收客户端发送的信息 CloseHandle(hThread); 添加全局函数(线程函数) DWORD WINAPI StartServer(LPVOID lParam) { if (!AfxSocketI...
改造开始,客户端程序没有任何改动,因此此处略(请看C Socket初探中代码所示) 服务器端程序 主线程代码如下: #defineMAXCLIENTS 3//宏定义,最多3个客户端连接intmain() { WSADATA wsaData; WSAStartup(MAKEWORD(2,2), &wsaData); HANDLE threads[MAXCLIENTS]; ...
Socket s=listener.AcceptSocket(); clientsocket=s; clientservice=new Thread(new ThreadStart(ServiceClient)); clientservice.Start(); } catch(Exception e) { Console.WriteLine(e.ToString()); } } } 该线程是一直处于运行状态的。当服务器端接收到一个来自客户端的连接请求后,它就打开一个ServiceClient...
SOCKET s =NULL; s=socket(AF_INET,SOCK_STREAM,IPPROTO_TCP); struct sockaddr_in ch; memset(&ch,0,sizeof(ch)); ch.sin_family=AF_INET; ch.sin_addr.s_addr=inet_addr("127.0.0.1"); ch.sin_port=htons(1041); int c=connect(s,(struct sockaddr *) &ch,sizeof(ch)); ...
(user->userName==userName&&user->isLogin)returntrue;}returnfalse;}// 广播信息函数// INPUIT: SOCKET selfSock 客户端的Sock描述符, const char* msg 广播信息voidSendMsg(SOCKET selfSock,constchar*msg){intmsglen=strlen(msg);for(inti=0;i<g_clients.size();i++){if(g_clients[i]->clientSock=...
linux c shutdown另一线程的socket linux线程暂停,1.threadControl.cpp#include<iostream>#include<mutex>#include<vector>#include<thread>#include<chrono>#include<condition_variable>enumTHREAD_CONTROL{
Linux 中, socket 也是文件, 有文件描述符, 可用 write() / read() 进行 I/O // server.cpp#include<stdio.h>#include<string.h>#include<stdlib.h>#include<unistd.h>#include<arpa/inet.h>#include<sys/socket.h>#include<netinet/in.h>intmain(){// [1] 建 套接字: IPv4 地址 / 面向连接的...