/* Description of the SnakeGameC/C++code:Itdeals with a snake game. In this game snake goes to eat different blobs that are randomly popping onscreen/dash board & if it eats that successfully, then it becomes larger in size & gains score. The player has the option of changing direction ...
复制 #ifndefHEAD_H#defineHEAD_H#define SnakeMaxLength20typedef int bool;#definetrue1#definefalse-1//背景布置//这里解释一下 一个特殊字符实线格子在横列是占两格//所以空白格子在圈中要以两倍的间隔空格隔开char MyBackGround[22][80]={"■■■\n","■■\n","■■\n","■■\n","■■\n","...
= ' '); } } } //撞墙游戏结束 void GameOver() { if (snake.xy[0].x == X || snake.xy[0].x == -10 || snake.xy[0].y == Y || snake.xy[0].y == -10) { wall.flag = 0; } } void Game() { int grade = 0; //分数 srand((unsigned int)time(NULL)); //设计随机...
}voidwelcome(){system("mode con cols=100 lines=30");system("cls");Pos(38,6);printf("welcome come to SnakeGame\n");Pos(38,8);printf("↑↓←→control direction\n");Pos(45,10);printf("ESC For Exit\n");Pos(42,12);printf("Enter For Begin\n");getchar();system("cls"); }voi...
化食物keyboardControl();//控制键盘按钮break;case2://选择游戏说明explation();break;case3://选择退出游戏exit(0);//退出游戏break;default://输入非1~3之间的选项color(12);gotoxy(40,28);printf("请输入1~3之间的数!");getch();//输入任意键system("cls");//清屏printsnake();welcometogame();...
printf("This game was created by X,F,H"); head = (snake*)malloc(sizeof(snake)); snake* p = (snake*)malloc(sizeof(snake)); snake* q = (snake*)malloc(sizeof(snake)); head->x = 16; head->y = 15; p->x = 16; p->y = 16; ...
//--- Flash MX Snake Game 1Kb by Strille. Version 2.2, 746 bytes //--- Paste this code on frame 1 and set scene size to 512x280 and Frame Rate to 16 //--- The code is not written with speed in mind, only small file size. Not that it is slow :-) ...
//code by wlfryq 71693456@qq.com#include <stdio.h>#include <stdlib.h>#include <conio.h>#include <windows.h>#include <time.h>#include <direct.h>#include <stdbool.h>#define W 80 //屏幕宽度 #define H 37 //屏幕高度 #define SNAKE_ALL_LENGTH 200 //蛇身最长为 vo...
{ int a;int b;struct snake *u;struct snake *n;}snake,*snake1;typedef struct food { int a;int b;}food;void main(){ char c,c0 = 'd';int i,j,k,n=1,t,at;snake p,q;snake *dd,*dd0,*dd1,*dd2;food f;srand(time(NULL));p.u = NULL;p.n = &q;p.a = 5...
void snakemove(int, int); //to write dowm the current location of the snake void put_money(void); void output(void); // to put the current map on the screen void initial_the_game(void); void put_accelerate(void); // @ is a special food which can speed up your snake. ...