VR Engine 说明 C# Unity3D平台 Overview Class Summary HvrApi GetHvrSdkVersion GetHelmetHandle GetControllerHandle GetRenderHandle EnableSvsEffect (Not Supported) EnableHiAnalytics HVRArmModel HVRCamCore
(Engine pressure ratio(P50/P2)", "(HPC outlet Static pressure) (psia)", "(Ratio of fuel flow to Ps30) (pps/psia)", "(Corrected fan speed) (rpm)", "(Corrected core speed) (rpm)", "(Bypass Ratio) ", "(Burner fuel-air ratio)", "(Bleed Enthalpy)", "(Required fan speed)",...
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VR Engine 说明 C# Unity3D平台 Overview Class Summary HvrApi GetHvrSdkVersion GetHelmetHandle GetControllerHandle GetRenderHandle EnableSvsEffect (Not Supported) EnableHiAnalytics HVRArmModel HVRCamCore UseSkyBox HVRDefCore HVREventListener HVRHelpMessage HVRLayoutCore m_Cam...
昨天的微测评中,我分别通过在queen.rs中程序开头添加NOP指令和queen.c中多次调用测试函数以及perf分析,证明了差异是由编译结果中被测代码的layout(相关代码在内存中的地址位置)导致的噪音。 今天就利用工具进一步分析layout影响了什么。 还是从加NOP开始 写个脚本,自动分别测试在queen.rs中添加1个、2个...N个NOP,...
GLE (GraphicsLayout Engine) 是一个图形脚本语言,主要为创建图表、数据和幻灯片而用,支持多种图表类型 (function plots, histograms, bar graphs, scatter plots, contourlines,color maps, surface plots, ...) ,使用简单,仅需通过一些图形化命令 OpenCSG ...
exchange properties and namespaces layout Apr 18, 2020 yaf_loader.stub.php Use PHP new arginfo generation framework Dec 10, 2021 yaf_loader_arginfo.h Use PHP new arginfo generation framework Dec 10, 2021 yaf_loader_legacy_arginfo.h
除了chromium layout组、firefox的开发人员等,我想没几个人会去仔细阅读并一个个的实现这些规范吧。光是...
The C/C++ API allows you to access the custom kernels defined in libtransformer_engine.so library directly from C/C++, without Python.Headerstransformer_engine.h NVTETensor NVTEQuantizationConfig NVTEDType NVTEDType::kNVTEByte NVTEDType::kNVTEInt32 NVTEDType::kNVTEInt64 NVTEDType::kNVTEFloat...
Modifications to the layout engine must not be performed from a background thread after it has been accessed from the main thread. 0 CoreFoundation 0xec870 __exceptionPreprocess 1 libobjc.A.dylib 0x2bc00 objc_exception_throw 2 CoreAutoLayout 0x56c8 NSISSparseVectorAddTermWithPlaceValueCoefficien...