Byte Stuffing in Computer Networks - In Data link layer, the stream of bits from physical layer are divided into data frames. The data frames can be of fixed length or variable length. In variable – length framing, the size of each frame to be transmitt
(FLAG), wherein the control (415) block detects a stuffing byte section in the input data packet (Dp) based on the logic level of the flag (FLAG), converts a level value of at least one data in the detected stuffing byte section into the stuffing byte level value, and decodes a ...
This is an implementation of the Consistent Overhead Byte Stuffing (COBS) algorithm in Rust. COBS is an algorithm for transforming a message into an encoding where a specific value (the "sentinel" value) is not used. This value can then be used to mark frame boundaries in a serial communic...