rollup是成熟的构建工具, 开源类库优先选择,以esm标准为目标的构建工具,package.json中提供了module字段,引用时以这个字段为主,不是main,默认不支持commonjs,需要使用插件resolvenode实现转换,webpack适合企业级项目,写好的loader,plugins,打包优化 tree shaking rollup令人津津乐道的就是treeshaking功能,把没有使用的代码...
from zipTree(downloadDependencyCheckCache.dest) into layout.buildDirectory.dir("dependency-check-data") def copyDetails = [] eachFile { copyDetails << it } doLast { copyDetails.each { FileCopyDetails details -> def target = new File(destinationDir, details.path) ...
import { foo } from './foo.js' foo() This transformation dramatically improves tree shaking (a.k.a. dead code elimination) because it makes it possible for esbuild to understand which exported symbols are unused. It has the drawback that this changes the behavior of code that uses this ...
--github-file-prefix "https://github.com/realm/realm-cocoa/tree/v${version}" \ --module-version "${version}" \ --xcodebuild-arguments "${xcodebuild_arguments}" \ --module "${module}" \ --root-url "https://realm.io/docs/${language}/${version}/api/" \ ...
Options: --build Build a full appliance --copy-kernel Copy kernel instead of symlinking --dtb WILDCARD Find device tree matching wildcard -f chroot|ext2 Set output format --format -"- --host-cpu ARCH Set host CPU architecture --if-newer Only build if needed --list-drivers Display list...
Scriptable Build Pipeline 是什么?能来带什么好处? 自定义 Unity 如何构建应用内容 将原先处于C++的引擎代码移到了C# 加速了AssetBundle的构建时间 改善增量构建处理 对开发者来说具备更多的灵活性 Unity版本要求 Unity 2018.3 + 术语 Asset 磁盘上的源文件,通常位于项目的 “Assets” 文件夹中。
(function(trees){varcommonTree=builder.intersectTrees(trees[0],trees[1]);returnPromise.all([builder.bundle(commonTree,'shared-bundle.js'),builder.bundle(builder.subtractTrees(trees[0],commonTree),'first-bundle.js'),builder.bundle(builder.subtractTrees(trees[1],commonTree),'second-bundle.js')]...
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import{s}from"./val.config";s.string().nullable();// <- Schema<string | null> Array s.array(t.string());// <- Schema<string[]> Record The type ofs.recordisRecord. It is similar to an array, in that editors can add and remove items in it, however it has a unique key which...
() ' Build a CodeDOM tree of the file to return Dim unit As CodeCompileUnit = CodeDomHelpers.BuildCodeTreeFromMapFile(inputFileContent) ' Output to the current language Dim writer As New StringWriter CodeProvider.GenerateCodeFromCompileUnit(unit, writer, Nothing) Dim code As String = writer....