{ d+=DeltaSE; DeltaSE+=16; y--; } DeltaE+=8; x++; CirclePoints(Center_x,Center_y,x,y,color); } } /***主函数***/ void main( ) { int graphdriver=DETECT,graphmode; initgraph( printf(***\n); printf(* Middle-Point Algorithm for Circling *\n); printf(* Creator:Zhang Zujin...
CirclePoints(Center_x,Center_y,x,y,color); } } /***主函数***/ void main( ) { int graphdriver=DETECT,graphmode; initgraph(&graphdriver,&graphmode,"\\tc"); printf("***\n"); printf("* Middle-Point Algorithm for Circling *\"); printf("* Creator:Zhang Zu...
putpixel(img, xc + y, yc - x, c); putpixel(img, xc - y, yc - x, c); } //Bresenham's circle algorithm void draw_circle(IMAGE *img, int xc, int yc, int r, int fill, unsigned long c) { // (xc, yc) 为圆心,r 为半径 // fill 为是否填充 // c 为颜色值 // 如果圆在...
Bresenham-Midpoint-circle-algorithmDr**年パ 上传1.18 KB 文件格式 zip Bresenham中点圆算法是一种用于绘制圆的计算机图形学算法。该算法利用了圆的对称性质和整数运算,以高效地确定圆上的像素点。算法从圆的第一象限开始,利用递归的方式确定其他象限的像素点。通过计算中点的位置来决定下一个像素点的位置,从而实现...
}//Bresenham's circle algorithmvoiddraw_circle(IMAGE *img,intxc,intyc,intr,intfill, unsignedlongc) {//(xc, yc) 为圆心,r 为半径//fill 为是否填充//c 为颜色值//如果圆在图片可见区域外,直接退出if(xc + r <0|| xc - r >= img->w ||yc+ r <0|| yc - r >= img->h)return;int...
putpixel(img, xc + y, yc + x, c); putpixel(img, xc - y, yc + x, c); putpixel(img, xc + y, yc - x, c); putpixel(img, xc - y, yc - x, c); } //Bresenham's circle algorithm void draw_circle(IMAGE *img, int xc, int yc, int r, int fill, unsigned long c) ...
putpixel(img, xc + y, yc + x, c); putpixel(img, xc - y, yc + x, c); putpixel(img, xc + y, yc - x, c); putpixel(img, xc - y, yc - x, c); } //Bresenham's circle algorithm void draw_circle(IMAGE *img, int xc, int yc, int r, int fill, unsigned long c) { ...
write the circle algorithm for drawing the circle use function: pDC->SetPixelV(point, cLineColor); to drawing a pixel 编码圆弧生成算法,调用函数pDC->SetPixelV(point, cLineColor)画像素。 ***/ POINT point; int xi = 0; int yi = iRadius; int delt_i = (xi+1)*(xi+1)+(...
//Bresenham's circle algorithm voiddraw_circle(IMAGE *img, intxc, intyc, intr, intfill, unsigned longc) { // (xc, yc) 为圆心,r 为半径 // fill 为是否填充 // c 为颜色值 // 如果圆在图片可见区域外,直接退出 if(xc + r < 0 || xc - r >= img->w || ...
下面是我用来画一个圆圈的代码python慢画炫彩圆圈_pygame绘画与动画 import pygamefrom pygame.locals ...