Multiple choice questions and answers (MCQ) based on the Bresenham's Algorithm in computer graphics with 4 choices, correct answer and explanation. Submitted by Monika Sharma, on October 13, 2020 Question 1: Which of the following is true with respect to the Bresenham's line drawing algorithm?
•Bresenham’salgorithmisoneoftheearliestalgoritm developedinthefieldofcomputergraphics. •Linedrawingisaccomplishedbycalculatingintermediate positionsalongthelinepathbetweentwospecified endpointpositions. •Itdetermineswhichpointsinann-dimensionalraster ...
对比不难看出,当k\in\left( 1,\infty \right)时,直线沿y轴方向的变化会“快于”沿x轴的变化。因此每次循环就从x坐标的递增改为y坐标的递增。如果不能理解,不妨动手画一画。 至此,我们就解决了k\in\left( 0,\infty \right)时,直线的绘制,那么类似的我们也可以写出k\in\left( -\infty,0\right)时,直...
参考文献 [1] JAMES D F, ANDRIES V D ,STEVEN K F, et al. Computer graphics: principles, second edition in C[M].Pearson Education Press, 2004:21-35. [2] BOYER V, BOURDIN J J. Auto-adaptive step straight-line algorithm[J]. IEEE Computer Graphics and Applications, 2000,20(5): 67-...
For nearly thirty years Bresenham's algorithm has been the standard which subsequent efforts inline drawing have sought to surpass. The basic "line drawing" algorithm used in computer graphics is Bresenham's Algorithm. This paper describes a hybrid method which uses structural properties of raster ...
Bresenham algorithmdeterminant variable 计算机图形学Bresenham算法判定变量Bresenham algorithm is the most fundamental algorithm for drawing line segments in computer graphics. Canonical Bresenham algorithm can only generate one pixel of a line each time. We proposed a new method by improving it in a ...
Keywords:Bresenham2algorithm;anti2aliasing;grey2degree 的列位置x=x i +1处,两端点为(x 1 ,y 1 ),(x 2 ,y 2 )的 直线段上的点y坐标可表示y=k(xi+1)+b,令 s=y-yi=k(xi+1)+b-yi t=yi+1-y=(yi+1)-k(xi+1)-b 引言0 光栅图形显示器屏幕是由一系列离散的像素组 成,其显示的图元...
The Bresenham Line-Drawing Algorithm: https://www.cs.helsinki.fi/group/goa/mallinnus/lines/bresenh.html [6] DDA Line Drawing Algorithm - Computer Graphics: https://www.youtube.com/watch?v=W5P8GlaEOSI [7] Bresenham's Line Drawing Algorithm: https://www.youtube.com/watch?v=RGB-wlatStc...
Bresenham's Algorithm for drawing lines is an efficient line-drawing algorithm widely used in computer graphics and image processing. Developed by Jack E. Bresenham, this algorithm determines the points of an n-dimensionalgrid that should be plotted in order to form a straight line between two gi...
Bresenham直线算法 Bresenham直线算法是用来描绘由两点所决定的直线的算法,它会算出一条线段在 n 维光栅上最接近的点。这个算法只会用到较为快速的整数加法、减法和位元移位,常用于绘制电脑画面中的直线。是计算机图形学中最先发展出来的算法。经过少量的延伸之后,原本用来画直线的算法也可用来画圆。且同样可用较...