//定义 usingsync_send_queue = boost::concurrent::sync_queue<STUDPPacketPtr>; sync_recv_queue m_recv_queue; //使用 while(true) { STUDPPacketPtr pack; boost::queue_op_status st=m_send_queue.wait_pull(pack);if(st ==boost::queue_op_status::closed) { gLog.LogText(LOG_ERROR,"sync send_queue has been closed!!!"); exit(-1)...
boost_ec Start(boost::asio::io_service&ios, uint16_t port);protected:voidDoRecv();voidHandleRecvPack();voidHandleSendPack();protected: udp::endpoint m_sender_endpoint;//当接收到数据时,填入数据发送端的地址std::shared_ptr<udp::socket> m_socket;//socket绑定本地UDP端口sync_recv_queue m_rec...
#include <boost/interprocess/sync/interprocess_mutex.hpp> #include <boost/interprocess/sync/interprocess_condition.hpp> struct trace_queue { enum { LineSize = 100 }; trace_queue() : message_in(false) {} //Mutex to protect access to the queue boost::interprocess::interprocess_mutex mutex; //...
Boost里面LockFree的代码主要分为:fressList.hpp, fresslist_base.hpp, queue.hpp,三个文件的详细注释如下: 代码语言:javascript 代码运行次数:0 运行 AI代码解释 /// 内存无锁管理类, pool始终指向freelist的第一个可消费节点template<typenameT,typename NodeStorage=freelist_storage<T>>classfreelist:NodeStorage...
to toggle between the before and after photos. Tapto save changes. The edited photo is saved as a new photo. The original photo remains unedited. Fixing red eye in photos FromPhoto Editor, choose the photo you want to edit. SeeChoosing a photo to editto find out how. ...
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首先,进程间通信至少可以通过传送、打开文件来实现,不同的进程通过一个或多个文件来传递信息,事实上,在很多应用系统里都使用了这种方法。但一般说来,进程间通信(Inter Process Communication,IPC)不包括这种似乎比较低级的通信方法。UNIX系统中实现进程间通信的方法很多,而且不幸的是,极少方法能在所有的UNIX系统...
//doc_anonymous_mutex_shared_data.hpp #include <boost/interprocess/sync/interprocess_mutex.hpp> ... C++ std::deque std::deque template < class T, class Alloc = allocator > class deque; Double ended queue deque ... std::deque deque容器为一个给定类型的元素进行线性处理,像向量一样,它能够...
sync_queue_->Enqueue(stream.str()); cout << stream.str(); // simulaciÛn de producciÛn boost::this_thread::sleep(boost::posix_time::seconds(1)); } } }; // Clase de consumo de objetos (de una cola) class Consumer { private: int id_; // identificador del consumidor Synchroni...
LinkedBlockingQueue和LinkedList类似,通过静态内部类Node<E>进行元素的存储; capacity表示阻塞队列所能存储的最大容量,在创建时可以手动指定最大容量,默认的最大容量为Integer.MAX_VALUE; count表示当前队列中的元素数量,LinkedBlockingQueue的入队列和出队列使用了两个不同的lock对象,因此无论是在入队列还是出队列,都会...