To add a map to your material, for example a height map, import a texture to your material texture group. Right click the new texture and set PBR Channel to "Height". You can also generate a map based on an existing texture. To do this, select the base texture, right click your tex...
To get template models for OptiFine CEM, use the plugin 'CEM Template Loader'.", "icon": "pets", "variant": "both" }, "missing_texture_highlighter": { "title": "Missing Texture Highlighter", "icon": "flash_on", "author": "JannisX11", "description": "Highlights missing textures ...