首先看一个示范命令summon minecraft:block_display ~-0.5 ~-0.5 ~-2.5 {block_state:{Name:"minecraft:oak_log"},transformation:[1f,0f,0f,0f,0f,1f,0f,0f,0f,0f,1f,0f,0f,0f,0f,1f]} 这条指令是在命令方块的后两格处生成一个橡木原木的方块实体,其指令结构分析如下:summonminecraft:block_...
If this component is omitted, the name of the block will be used as the display name. Alternate Simple Representations This item can also be represented as a String. Samples Block White Sand JSON 复制 "minecraft:display_name": "White Sand" Luckyblock JSON 复制 "mi...
【每日一NBT】【蜂箱命令车】关闭命令方块运行{Block:{name:"minecraft:bee_nest",states:{direction:0,honey_level:0}
features Works in both Single and Multiplayer Keeps the noteblock setting even if the mod is removed Adds an easy to use GUI screen for the noteblock Adds extra information to the game screen when looking at a noteblock Makes the noteblocks so much easier to use Minecraft Forum ...
Returns the @minecraft/server.Block above this block (positive in the Y direction). Parameters steps?: number = 1 Number of steps above to step before returning. Returns Block | undefined Notes: This function can throw errors. Throws LocationInUnloadedChunkError, LocationOutOfWorldBoundariesError...
Minecraft1.12.2 方块实体教程 MC中有许多很有趣的方块实体如旗帜、钟、附魔台…我们今天在1.18的版本下实现一个类似于熔炉的方块实体。 1.在blocks包中新建一个我们的方块实体包virusgenerator,包中新建一个我们的方块类VirusGeneratorBlock: VirusGeneratorBlock.java ...
minecraft:display_name not set Localization string Specifies the language file key that maps to what text will be displayed when you hover over the block in your inventory and hotbar. If the string given can not be resolved as a loc string, the raw string given will be...
import{ world, BlockPermutation, BlockSignComponent, BlockComponentTypes, DimensionLocation }from"@minecraft/server";import{ MinecraftBlockTypes }from"@minecraft/vanilla-data";functionaddTranslatedSign(log: (message:string, status?:number) =>void, targetLocation: DimensionLocation){constplayers = world....
比如: id:"minecraft:command_block"。有时这个也需要加入,但是普通情况不需要,/tellraw内需要一些双引号。但是双引号之间无法在使用双引号,这样会导致指令错乱。方法是双引号内的双引号前面加一个 \ ,来分辨。比如:"{id:3,tag:{display:{Name:\"Dirt Block\",Lore:[\"This\",\"Is\",\"Dirt\"]}}}"...
Are you using Minecraft: Bedrock Edition version 1.19.20 or later? If thedemo:diedoesn't appear in the game - is your behavior pack formatted correctly? If your textures don't load correctly - Do your textures andterrain_texture.jsonfile match thecustom_block_resource_packsamples?