java/rocks/blackblock/polymcplus block ItemBlockPoly.java MushroomFilters.java PolyPlusBlockStateProfile.java PottedPlantFilters.java TurtleEggFilters.java WizardBlockPoly.java generator BlockPolyPlusGenerator.java mixin DisplayEntityAccessor.java ItemDisplayEntityAccessor.java polymc PolyPlusMap...
};privateLazyOptional<IItemHandler> lazyItemHandler = LazyOptional.empty();protectedfinalContainerData data;privateintprogress =0;//你熔炼一个物品所需要的时间刻tickprivateintmaxProgress =72;publicVirusGeneratorBlockEntity(BlockPos pWorldPosition, BlockState pBlockState){super(BlockEntityInit.VIRUS_GENERA...
setStackDisplayName(TextHelper.getFormattedText(RegistrarBloodMagicBlocks.ALCHEMY_ARRAY.getLocalizedName())); } 代码示例来源:origin: ForestryMC/ForestryMC /** * The interior is any block that does not touch blocks outside the machine. * * @param world World object for the world in which this...
List of popular plugins that support Folia - multithreaded PaperMC fork - BlockhostOfficial/folia-plugins
Display.Core Windows.Devices.Enumeration Windows.Devices.Enumeration.Pnp Windows.Devices.Geolocation Windows.Devices.Geolocation.Geofencing Windows.Devices.Geolocation.Provider Windows.Devices.Gpio Windows.Devices.Gpio.Provider Windows.Devices.Haptics Windows.Devices.HumanInterfaceDevice Windows.Devices.I2c Windows....
代码来源:ForestryMC/ForestryMC IslandTerrainGenerator.genBiomeTerrain(...) public final void genBiomeTerrain(Biome biome, ChunkPrimer primer, int x, int z, double noise, LostCitiesTerrainGenerator terrainGenerator) { char air = LostCitiesTerrainGenerator.airChar; char baseBlock = terrainGenerator.bas...
at org.lwjgl.opengl.Display.createWindow(Display.java:306)at org.lwjgl.opengl.Display.create(Display.java:848)at org.lwjgl.opengl.Display.create(Display.java:757)at org.lwjgl.opengl.Display.create(Display.java:739)at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:447)at net.minecraft...
ENDSTONE_PROTECTOR_DISPLAY)) { World world = mc.theWorld; Chunk chunk = world.getChunkFromBlockCoords(new BlockPos(-689, 5, -273)); // This is the original spawn. if (chunk == null || !chunk.isLoaded()) { canDetectSkull = false; return; } Stage newStage = Stage.detectStage()...
The Gallery block comes with similar alignment options in the toolbar. By default, the block will display the images in a 3-column layout. So, your image gallery might look like this: You can adjust the gallery layout by shifting the slider to the left or right. Alternatively, you can ...
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