Blender Character Workflow Tutorials Character & AssetsHair ToolAuto SetupAnimation WorkflowComplete Pipeline Previous Next Previous Next Previous Next More Tutorials Showcases For more information, see theFAQ > Get Reallusion News - Find $10 OFF Code When You Confirm The Subscription ...
FlyCat - Game Ready Character Modeling 游戏角色建模教程【Blender】共计25条视频,包括:01、02、03等,UP主更多精彩视频,请关注UP账号。
135362_07_07_3D15_teeth - 大小:12m 目录:7. Modeling Additional Objects 资源数量:70,其他后期软件教程_其他,Lynda - Character Modeling in Blender/7. Modeling Additional Objects/135362_07_01_3D15_startboot,Lynda - Character Modeling in Blender/7. Modeling
Blender – Game Ready Character Modeling – Full process video & 3D model 所需软件:Blender、Substance 3D Painter、Photoshop 教程时长:25小时 素材:包含工程文件 字幕:无对白 格式:MP4,1920×1080 百度网盘点击下载
135362_08_03_3D15_stencil - 大小:15m 目录:8. Sculpting Fine Details 资源数量:70,其他后期软件教程_其他,Lynda - Character Modeling in Blender/8. Sculpting Fine Details/135362_08_01_3D15_details,Lynda - Character Modeling in Blender/8. Sculpting Fine Deta
Angela Guenette walks you through her approach on modeling a character within Blender 2.5. She demonstrates the tools used in Blender and techniques on how to create efficient topology with clean edge flow. This will facilitate the creation of facial and body deformations for rigging and animation ...
Get started learning Gimp and 3DS Max with video tutorials for beginners. Learn about new features, and basic techniques every new user needs know.
资源数量:70,其他后期软件教程_其他,Lynda - Character Modeling in Blender,Introduction,1. Setting Up Blender for Character Modeling,2. Modeling Characters with Polygons,3. Multiresolution Sculpting,4. Dyntopo Sculpting,5. Retopologizing a Sculpt for Animat
飞天猫的Blender建模教程,讲解Blender中女性游戏人物角色的建模步骤 Blender – Game Ready Character Modeling – Full process video & 3D model 所需软件:Blender、Substance 3D Painter、Photoshop 教程时长:25小时 素材:包含工程文件 字幕:无对白 格式:MP4,1920×1080...
Blender Character Modeling For Beginners HD is an on going series by Riven Phoenix that takes the art student through a step-by-step process in creating a high quality 3D character design from scratch using a formula based system that uses no reference