035.blender技巧篇扩展中文版035 - 三角面转换成四边面快捷方式Convert Tris To Quads With One Shortcut 贺笨笨7296 261 0 091.blender技巧篇扩展中文版091 - 同时应用所有的修正器Apply All Modifiers At Once 贺笨笨7296 46 0 067.blender技巧篇扩展中文版067 -剪裁边界 隐藏对象编辑Clipping Border 贺笨笨...
1. Groom the general flow with low subdivisions, then add subdivisions to adjust details. Outline first and details later, it'll be way more efficient and reasonable.Techniques:Weight Setting1. In Face Edit Mode, use L shortcut to select Linked. 2. Outline the extra areas, then Select Loop...
Right-click on Blender's shortcut and select Run with graphics processor > High-performance Nvidia processor. Alternatively, set Blender to always use the Nvidia GPU in the Nvidia Control Panel: Open the Nvidia Control Panel. Go to Manage 3D Settings > Program Settings. Add Blender if it...
blender快捷键1(Blender shortcut 1) blender快捷键1(Blender shortcut 1) [Numeric keypad 0] [Camera view, 0 like a camera box] [+ numeric keypad 0] switch and match the camera to the current view [Numeric keypad 1] [Front view] [Numeric keypad 3] [The position of the button on the ...
A handy shortcut for enabling or disabling floating names in the 3D View for all selected Blender objects.Create MSB Part. Select a Model (FLVER, Collision, or Navmesh) and click this to create a new MSB Part with default settings inside the selected map's MSB Collection (which will be ...
Design note: using the shortcut keys to Move (G), Rotate (R) and Scale (S) does not activate the corresponding Toolbar button. The Transform manipulators,Move,RotateandScale, have dedicated buttons in the Toolbar (formally Tool Shelf). ...
Geometry node assets can also be marked astools. It’s essentially a shortcut for adding the group as a modifier and immediately applying it, without the hassle of toggling modes. Tool node groups can use special contextual info such as the current selection and location of the 3D cursor. ...
It can use the selection mask mode, so this is a handy shortcut for filling selected faces or vertices with a specific color instead of trying to set the value via channels or painting. Fill Color (White) - Color with which to fill the mesh or selection (if using selection mask). ...
Improved Quick Wheel. Now you can fix the QW in a convenient place for you. The ability to select a shortcut for QW has also been added, but there are some problems with updating the button positions. I plan to solve them in the next updates. Also an updated design, but it is also...
For Mac and Linux, Blender 2.81 lets you switch the hotkey from Alt to the OS shortcut key. That should let you navigate without any conflicts. If I wasn’t using Windows I would turn this on right away, but since it gets overruled by the Start menu I’ll have to stick with often...