shift + alt + 右键,多选,并且可选被遮挡的物体。 38. shift + 右键, 可使黄色 变成 灰色, 但是如果物体下面还有物体,就是选择另外一个物体。呵呵 39 框选 b 。 框选减法,拖动鼠标的时候 按下shift 或者 用鼠标中键框选, 会把选中的物体 去除. 40 框选b 是对之前的选择的追加。 如果不想追加, 框...
56 shift + t 移动的物体 texture 外框。 这个外框是用来给物体的表面匹配纹理的哈哈 57 shift +alt + t 缩放的物体 texture 外框。 这个外框是用来给物体的表面匹配纹理的哈哈 58 g,r,s 后 鼠标移动时,按住ctrl 可以由吸附功能, 按住shift 移动会变的非常缓慢。 呵呵 ctr,shift 可以同时按,叠加效果哈哈 5...
Hold down control and click the mouse on any location on curve to add a vertex at that position. If you also hold down shift along with control the added point will have aligned handles. The handles will be of type vector if alt and control are held down while pressing the mouse button...
To draw shapes with equal height and width (e.g. perfect circle or square), hold down shift key. You can optionally snap to the grid. The shapes are all 2d, so for drawing in the 3d perspective view, you can either choose a constraining plane or set the orientation to view. In ...
Press Shift+A and choose UV Sphere. Make sure Generate UVs is turned on (this is turned on by default in 2.8 but not in older versions of Blender). This makes sure the object has a UV map, saving us some time. Press Ctrl+4 to add a Subdiv modifier with 4 levels of subdivisions....
The curve can also be separated from the snapped curves be pressing ctrl-Z after confirming. The snapping gets adapted to the viewport zoom level. Locking Options:Pressing X, Y, Z while the curve is being drawn will lock the segment to the corresponding axis. Pressing shift together with ...
The curve can also be separated from the snapped curves be pressing ctrl-Z after confirming. The snapping gets adapted to the viewport zoom level. Locking Options:Pressing X, Y, Z while the curve is being drawn will lock the segment to the corresponding axis. Pressing shift together with ...