281。Blender 每日小技巧 blender Secrets 281 -锁定到3D光标 Lock to 3D cursor (Blender 2 00:41 295。Blender 每日小技巧Blender Secrets 295 - 向三角形添加边缘循环Adding edge loops to triangles 00:34 294。Blender 每日小技巧Blender Secrets 294 - 索具和驱动的肌肉变形Rigging and Drivers for Muscle...
33 167.blender每日小技巧167 -将边缘循环移动到中心 Moving edge loops to center 00:44 168.blender每日小技巧168 -翻转多个对象的法线 的外置插件Flipping normals on multiple object 01:04 170.blender每日小技巧170 - 自由式书法渲染Freestyle calligraphy render 01:12 169.blender每日小技巧169 -在Eevee中...
The 3D cursor shows you where new objects will be added. To set the position of the 3D cursor in your scene, click on your scene with the left mouse button. To reset your 3D cursor to the origin, choose Object > Snap > Cursor to Center; if you’re a fan of keyboard shortcuts, h...
The 3D workspace is in the center. The various toolbars are around the perimeter. In the workspace, you can see the starting cube. Every time you start the software, you get a complementary cube. The grid is the ground-plane. The triangular object in the upper-right is the camera. In...
View:视图属性,包括Lens(视图焦距)、Lock to Object(视图对物体锁定)、Lock to Cursor(视图对光标锁定)、Clip(动画区域属性)、Local Camera(默认使用的摄像机名称)、3D Cursor(指针属性)。 Transform Orientations:坐标变换属性,包括Transform Ori坐标系切换等属性。 Background Images:背景图属性,包括Add Image(添加...
1.快捷键:按下Shift + S,然后选择"Cursor to Selected",将3D视图中的光标移到所选对象的原点位置。 2.菜单选项:选择所需对象后,点击"Object"菜单,然后选择"Set Origin",从中选择一个选项,例如"Origin to Geometry"。 3.属性面板:在"Object"数据选项卡中,找到"Origin"部分,然后点击"Origin to Geometry"。
31 Center View to Cursor Alt-Home Centers view to 3D-cursor. 视图 移动到 准心处 32 View Lock to Active Shift-NumpadPeriod Centers view to the last selected active object, overriding other view alignment settings. 数字键盘 shift +点 .键 视图放大所选择物体(鼠标选择的物体),显示物体 ...
Snap cursor to the Center 吸附 3D 光标到中心 如果你的屏幕中心没有一个立方体,你将需要添加一个. 通过选择 Object » Snap » Cursor to Center 或使用⇧ ShiftS 快捷键吸附 3D 光标到场景中心. Add a cube to the scene.添加一个立方体到场景 当你通过菜 Add » Add Mesh » Cube 或使用⇧...
Set the 3D cursor to the origin (0,0,0) using Shift + S (opens the Snap options list) | Cursor To Center. In the left Tool Shelf panel, choose the Create tab and under Mesh select Cube to add a cube. OK, now we're all on the same page. Note that in Blender, the reference...
36、ns (视图焦距)、Lock to Object (视图对物体锁定)、 Lock to Cursor (视图对光标锁定)、Clip (动lEl区域属性)、Local Camera (默认使 用的摄像机名称)、3D Cursor (指针属性)。Transform Orientations:坐标变换属性,包括Transform Ori坐标系切换等属性。Background Images:背景图属性,包括Add Image (添加新...