Transform:形变工具,包括Translate(变形)、Rotate(旋转)、Scale(缩放工具)。Object:物体工具,包括Duplicate(复制)、Delete(删除)、Join(合并工具)。Shading:着色预览工具,包括Smooth(平滑)、Flat(棱角工具)。Keyframes:关键帧工具,包括Insert(插入)、Remove(删除工具)。Repeat:历史工具,包括Repeat Last(重复最后动作)、...
RotateR … along axis_ then X/Y/Z … along local axis_ then X,X/Y,Y/Z,Z Trackball Rotat...
Transform :形变工具,包括 Translate 〔变形〕、 Rotate 〔旋转〕、 Scale 〔缩放工具〕。 Object :物体工具,包括 Duplicate 〔复制〕、 Delete 〔删除〕、 Join 〔合并工具〕。 Shading :着色预览工具,包括 Smooth〔平滑〕、 Flat 〔棱角工具〕。 Keyframes :关键帧工具,包括 Insert 〔插入〕、 Remove〔删除工具...
Rotate 旋转 Scale 缩放 工具 Object 物体工具 包括 Duplicate 复制 Delete 删除 Join 合并工具 Shading 着色预览工具 包括 Smooth 平滑 Flat 棱角工具 Keyframes 关键帧工具 包括 Insert 插入 Remove 删除工具 Repeat 历史工具 包括 Repeat Last 重复最后动作 History 历史动作工 具 23 Grease Pencil 画线工具 包括 ...
A transform modifier must be added to a strip before the strip can be scaled or rotated by this addon. If you're planning to make keyframes to adjust the scale or the rotation, ensure that you are modifying a transform strip by adding one with this operator. ...
The limitation where axes of rotation can become aligned, losing the ability to rotate on an axis (typically associated with Euler Rotation). 另见维基百科 万向节死锁。 另见Stack Exchange.上的 万向节死锁。 全局光照 A superset of Radiosity and ray tracing. The goal is to compute all possible ...
This gradual acceleration/deceleration, useful in animating moving objects, doesn't really work for a planet, so let's change it so the planet will rotate at a constant speed without speeding up and slowing down. First, select all defined keyframes: At the beginning and end of the Dope Sh...
Rotate along local axis Double press R Free rotate with trackball Shift (hold) Precise movement Ctrl (hold) Incremental movement Shift + D Duplicate Alt + D Duplicate linked H Hide Alt + H Unhide all Shift + H Hide all except selected ...
Use transformations like move, rotate, and scale Take advantage of the Undo history of Blender Start using Edit Mode for object manipulation Control object origins with the Snap Move objects with precision using the 3D Cursor Organize objects into collections Rename objectsTools for 3D modelingThe...
rotate: (float,默认0弧度)是沿着曲线旋转形状每一步(每个路径点)的角度值,从前一步开始(所以每一步都添加旋转)。 scale: (float,默认为1)是缩放形状的值。 cap:设置挤压形状的封顶方式。可能的值:BABYLON.Mesh。BABYLON.Mesh NO_CAP(默认)。CAP_START BABYLON.Mesh。CAP_END, BABYLON.Mesh.CAP_ALL position...