Make sure, your textures are stored in a dedicated Location on your Hard Drive and not packed in the Blend File Make sure ALL your materials are set up like this: Sample Setup You can put your Shader Magic in the Group Node.That way it will look Similar in Blender, as you would for...
I'll just assume that we have what I like to call a 'default' customer. That is: a customer who wants a shiny, metallic looking logo. Oh well. Let do that! First, give the object some depth. Leave editmode, go to the editbuttons screen, and set the following values: Ext1: 0.2 ...
You need to setup your scene beforehand, it should contain at least a lamp (sun, spot or point light), a reflective/refractive object (with a material that has zero roughness) and a diffuse object (where the caustics will show up). And if you render with Cycles, you should disable ...
It works mostly fine, but the camera won't move, even though I put and altered keyframes on the position, point of interest, and orientation. I have the view set to Active Camera. When I tried setting the view to front, the frame showed that the camera was moving a...
The example scene is a logo reveal with a point density effect as background. It is also shown how you can put the effect into other scenes to create ghosts. 2. Outliner: This template takes the silhouette of a 3D object and sets it on fire. Alternatively you can use any 2D shape ...
of your demo videos; that is selecting material object option for the paint mesh. Then i applied blender logo image as texture to it. when i baked it and rendered blender logo image texture didn't show up. only defalut material colour rendered. could be generous to tell me what went ...
This is the result you should be seeing: As you can see, the teaput with bump just has more surface roughness with which to catch light in an interesting way. It’s a very easy thing to do, but it can make a world of difference to the realism in your scene. Diffuse material ...
i’ve put the rift.so in my Blender addons/game_engine_rift folder.(tried linkng as discribed) But when i run in Blender python console the command : from game_engine_rift.rift import PyRift i get an an import error saying: …scripts/addons/game_engine_rift/rift.so: undefined symbol...