Welding two objects together isn’t the only thing merge is good for. You can also use it to cull down your polycount by collapsing excess faces, and converting quads into tris for when you're done modelling, and want to clean up your mesh a bit. We’ll use our room as an example....
In Blender 4 you can now pressG, thenBon the keyboard after selecting objects to select which vertices to use to snap objects to each other. Once you've pressed the snap keys, you can then drag objects in the UI with a mouse or trackpad to position objects for snapping. When an...
Groups Objects which have been grouped together in Blender are merged and exported to the same file. Objects Objects not in a valid Group are listed here. They will be exported individually. Actions Actions are the source of skeletal animations. Only Actions from Armatures are listed....
import ut # print('Imported ut.py') import bpy import os import random # Simple Operator with Extra Properties class xyzSelect(bpy.types.Operator): bl_idname = "object.xyz_select" bl_label = "Select pieces of objects in Edit Mode with bounding boxes" def execute(self, context): scn =...
Q: Is there a way to manipulate 'groups' of items or multiple selections in Blender without constantly having to use Shift+RMB to select each item beforehand then move? A: Yes, but with caveats. Basically Blender provides two general means through which multiple Objects and Object types can ...
This will become important when you are parenting objects together or sharing properties between them. More on this in future sessions. In the upper right corner of your screen, you can see the selection in the Outliner. The Outliner gives us a hierarchical view of all the Objects in our ...
To create a Custom Axis, make sure the selection in Snapping Origin dropdown is 'Custom Axis Origin' and rightclick the starting point, move the pointer to the end point and rightclick once again. You can snap to grid or bezier point location while creating the Custom Axis. Additionally, ...
Having figured out how to navigate 3d space, we now take a first look at how to manipulate and move objects within that space. 13. Transforming Objects Part 2 Precision We can constrain how we move, scale and rotate (transform) objects using keyboard shortcuts, and also by moving the curs...
There are several ways to move objects in Blender, with the middle mouse button providing additional precision: Using the Move tool: PressGto activate the Move tool, then move your cursor while holding the left mouse button to move the object freely. You can also use the middle mouse button...
You have already seen that you can use Blender to create interesting images. Adding objects, materials, lights and a camera allows you to set up a scene in…