Now the script that is run after the Rigify conversion automatically changes parents and armature modifier targets to the generated rig for all mesh objects in the scene that are related to its metarig; it does it without relying on object names so it should be safe even with multiple charact...
first select the spheroid, hold shift and then select the lattice. Both should be pink now, but the lattice is brighter to indicate it's the active selection. Now we'll make the lattice the parent of the spheroid. Select CTRL-P, and a message comes up: Make Parent:...
Now the script that is run after the Rigify conversion automatically changes parents and armature modifier targets to the generated rig for all mesh objects in the scene that are related to its metarig; it does it without relying on object names so it should be safe even with multiple charact...