Adjust the "Merge Distance" slider according to your needs, and Blender will automatically merge the overlapping vertices. Removing doubles can help you create a clean, closed-volume mesh that's ready for Boolean operations. Checking for Intersecting Faces Intersecting faces can also cause non-manifo...
intersection of two faces; and (c) Freestyle Python API improvements. Subjective achievement rates of the three components are 90%, 0%, and 80%, respectively. In other words, the Freestyle branch needs more development before it gets ready for code review that is required for the merge to...
These modifies are perfect for the precision lover. Not only for the numeric input but for the fact numbers can be changed at any time unless the modifier is “applied”. Array also comes with a “merge” option that makes arrayed objects to lock nicely one to another, no overlapping parts...
When auto merging vertices, adjacent edges and faces can now be automatically split to avoid overlapping geometry. If you have an example of when this is useful, let me know in the comments! Sculpting Overhaul (Pt. 1) Blender 2.81 is the first version released with the highly anticipated ...
If you then switch back to face select mode, you will see the selection points for the overlapping faces and delete them in the usual manner. If there are more overlapping faces, repeat the process of selecting the center of the face in face select mode, switching to vertex select mode, ...
Add your own materials and vary panel color through vertex colors. Greebles can either be overlapping or non-overlapping. Greebles can either conform to the shape of the face or maintain their proportions. Option to completely remove the grooves and leave the plates intact....
The problem is simple: You’ve got overlapping vertices that may visually appear to be singular. The easiest way to discover the issue of duplicate vertices is through the Boolean tool. That said, sometimes it can backfire and create vertices very close together or even in the same spot! Thi...
There are also other options to explore. These are displayed in the Info Bar at the bottom of Blender. For example, C to make a cut through the mesh rather than just on the surface. X, Y or Z to constrain the cut to the Global X, Y or Z Axis. ...