This is the mode to use when rendering animations of moving objects. In doing so one must make sure that the irradiance map is of sufficiently high quality to avoid flickering. Multiframe incremental – This mode is useful when rendering a sequence of frames (not necessarily consecutive), ...
I found that most of the Crowd Master examples moved the objects in the positive Y direction by default, and Rigify and most models face the negative Y direction. This parameter lets you add a rotation offset when the armatures are attached to the targets. If you find your models start swi...