We can constrain how we move, scale and rotate (transform) objects using keyboard shortcuts, and also by moving the cursor further from, or closer to the object in question. 14. Transforming Objects Part 3 More Precision The Shift and Control keys let us move very precisely: degree by degr...
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3. Add Weight, Add Micro Weight, Reduce Weight, Reduce Micro Weight (both fill and gradient): after you have select more than 1 vertices, use shortcut to adjust their weight value. for example, I have selected 3 vertices from vertex group A, vert1 has 0.1 weight, vert2 has 0.2 weight...
In Blender 3.0, efficiency is key, which is why you need to use its keyboard shortcuts to benefit from a streamlined workflow. Don't let complicated menus get in the way of your creativity. As such, we've gathered all the most commonly used Blender 3.0 shortcuts and compiled them into ...
This will ignore any selected active channels and fill the mesh with the current brush color. It can use the selection mask mode, so this is a handy shortcut for filling selected faces or vertices with a specific color instead of trying to set the value via channels or painting. ...
Place the 3D cursor at the point where you want the Pivot Point of the cut-out part to be by holding Shift and clicking with the Right Mouse Button at the desired location. Now the 3D cursor is at the desired location. Make sure that the right object is selected, and go to Object ...