多边形建模命令仅在编辑模式下可用 这个命令全称叫 环切并滑移 (Loop Cut and Slide)简称 环切 (Loop Cut)快捷键(Ctrl + R) Blender环切操作的设计非常流畅,基本步骤如下: 首先在要环切的对象上按快捷键Ctrl + R,这时,随着鼠标的位置不同会生成不同的预览。 预览时,上下滚动鼠标滚轮,会增减环切边的数量,同时预览
Blender的Loop Cut和Edge loop教程 http://t.cn/Ai8FtNz0 进入网格模式按Z,按住Alt,然后右键(默认),来选中这一圈edge loop,这会让你选中程序可以选中的最多的edge loop 如果你想要滑动一段edge loop,只需要在你选...
You're going to need to make a few slices in your geometry to define the contours of your wall. We're going to use loop slices again, but this time, I'm gonna add one little step to the equation. First, activate the tool, and align your mouse so you define a loop cut that ...
InObject Mode, you can use a tool called “Modifiers” that allows you to add more resolution, combine elements, cut or combine elements, two objects to make them into one, and so on. We’ll take a more detailed look at these elements and tools in the following sections. There are als...
这个4点/4边的面,..我查过,说不能loop cut的是非4点面。我这个,看右下角状态栏,明明是4点的,但loop cut放上去只有对面的一个面有效果。这就奇怪了。感觉Blender的规则,和人类现实生活中的规则差距有点大
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1.做左边建筑的细节,左边的屋顶做一个倾斜的角度,复制顶面,分离,再重新选中它,【Ctrl+R】给它做一些loopcut。 2.把线选中,点击【选择】-【间隔式弃选】,把它往上移动,给它做个【倒角】。 3.调整它的长度,添加【实体化修改器】,给它增加一点【厚度】,做一个【倒角】,进行对齐。 4.通过【布尔修改器】...
-HowtomovetheOriginPoint: -ShiftS-CursortoActive -Object-SetOrigin -3Dcursor -Geometry Instances Instance-AltD Unlink: VertexGroupsBevelWeights -MakeVertexGroup -Solidifymodifier-Usegroup -Weightto0 -Bevel:Selectedges -Addbevelweighttoedges(Items-EdgesData) -BevelModifier-LimitMethod-Weight Snapping Ena...
In this Novice 101 Course we'll be learning how to use every tool in the Blender Toolbar specifically for 3D Printing. This comprehensive course is built to get you acquainted with the various specialty tools to speed up your workflow.THIS IS A NOVICE COURSE:This course is not a beginner ...
The Grease Pencil is a fantastic tool that allows you to do tons of creative things in Blender. Super useful to know and use regularly! What you'll learn Investigate how the Grease Pencil works and how it can be used for visualizing your renders before you've even started. ...