-Tool-Options-AutoMerge -Shrink/Grow-AltS -RepeatLast-ShiftR ProportionalEditing -Enable-O -Falloff-ScrollWheel -ConnectedOnly 3DCursor -Youcansnapobjectsandelementstoit.Scalebasedonit. -Move3DCursor-ShiftRMB -
Blender has a handy script built-in that lets us export multiple selected objects in our scene as separate objects. I remember mentioning this principle in abeefy article focussing on Unreal Engine workflow, but thought it would be neat to turn it into its own article. Here it is! Let’s ...
Merge mechanical parts This option only appears when exporting DMX. When enabled, the exporter will run the Join operator on objects which share the same bone parent, reducing the number of individual items written to the output file. This is useful when you are exporting complicated mechanical ...
If you need help figuring out how to use the tool (very outdated): Skip the step where he installs “mmd_tools” in the video below, it’s not needed anymore! (also very outdated)Code contributors:Hotox Shotariya Neitri Kiraver Jordo Ruubick feilen...
Move the armature to the desired position You can use Move, Scale and Rotate Make sure that both meshes and armatures are at their correct positions as they will stay exactly like this If you want to merge multiple objects from the same model it is often better to duplicate the armature fo...
1.8 Merge 2 Closing Blender Basics Disclaimer This is a list of the most commonly used basic tools you'll find yourself using in Blender. The list below will cover what they do, and some of the scenarios you'll find yourself using them in. Keep in mind that most of the tools and tech...
Merge Weights Deletes the selected bones and adds their weight to their respective parents Delete Zero Weight Bones Cleans up the bones hierarchy, deleting all bones that don't directly affect any vertices Delete Constraints Removes constrains between bones causing specific bone movement as these are...
In Object mode the object under the mouse will be moved to the target position In edit mode the points under the mouse will be moved, and eventually merged if edit mode auto-merge is enabled. A pie menu allows you to change the type of point you snap from/to. Use the same hotkey ...
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Zacharias Reinhardt writes: Hi everyone! In this quick video tutorial I show you how to display uv maps of multiple objects at once, in the UV/Image Editor. For this we are using the option "Draw Other Objects". Have fun! ~Zacharias ...