266.blender每日小技巧Blender Secrets 266 - 按距离合并顶点Merge vertices by distance (Blender 00:53 265.blender每日小技巧Blender Secrets 265 - 网格的分离部分Separate parts of the mesh (Blender 00:58 274Blender 每日小技巧 Blender Secrets 274 - 摄像机轨迹到约束Camera Track To Constraint (Blend ...
266.blender每日小技巧Blender Secrets 266 - 按距离合并顶点Merge vertices by distance (Blender 00:53 265.blender每日小技巧Blender Secrets 265 - 网格的分离部分Separate parts of the mesh (Blender 00:58 274Blender 每日小技巧 Blender Secrets 274 - 摄像机轨迹到约束Camera Track To Constraint (Blend ...
Blender Secrets 335 - How to rotate Box-Mapped textures (Blender 2.8).mp4 Blender Secrets 336 - How to turn off lights widgets in Eevee (Blender 2.8).mp4 Blender Secrets 337 - How to use IES lights (Blender 2.8).mp4 Blender Secrets 338 - How to use the Principled Hair shader (Blender ...
语言: 描述 Autodesk® Alias® Plugin to export Surfaces, Shells, Curves, Layers, and Shaders to a Blender® file. Blender is an open source program, with a wide variety of functionalities, including real time visualization capability. ...
RNA_def_property_ui_text(prop, "Lines", "Lines of text"); RNA_def_property_translation_context(prop, BLT_I18NCONTEXT_ID_TEXT); prop = RNA_def_property(srna, "current_line", PROP_POINTER, PROP_NONE); RNA_def_property_flag(prop, PROP_NEVER_NULL); 1 change: 1 addition & 0 deletions...
While waiting for a review on your PR, please help reviewanother open pull requestto support the maintainers Note to maintainers: Remember to useSquash-Mergeand edit the commit message to match the pull request summary while retainingSigned-off-bymessages. ...
it means that vertices at the top of the chair legs can be collapsed and removed, keep in mind that doing this will depend a great deal on the ‘lines’ of the model – if you collapse a set of vertices is it going to alter the shape of the mesh, if so then don’t merge them...
To prevent a large rip showing up in the middle of our mesh or cause us to neglect a wandering vertex, we should set the Merge Limits to 0.1. 对于我们的 Gus模型 超过0.1单位的点是显而易见的但很多时候有的接近点不是那么容易可见的。要防止在我们的网格中间有巨大的裂缝或因为我们忽视游离的...
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1.8 Merge 2 Closing Blender Basics Disclaimer This is a list of the most commonly used basic tools you'll find yourself using in Blender. The list below will cover what they do, and some of the scenarios you'll find yourself using them in. Keep in mind that most of the tools and tech...