1- Daz 3d Studio 安装 DazToBlender 2- 导出到Blender,删除骨骼 3- 选择头皮,按P,分离为单独物体,也就是把头发和头皮分离为两个物体 4- 物体模式 5- Convert Hair 6- 粒子属性 -> 渲染 -> 取消显示发射体*重要* 7- 导出 Alembic(. ABC)文件*重要* 8- UnrealEngine 设置: 插件-> Groom 和 Alemic...
- user docs for groom pipeline Oct 14, 2022 CONTRIBUTING.md fixing urls Mar 22, 2024 LICENSE.md Update LICENSE.md to MIT Feb 29, 2024 README.md fixing urls Mar 22, 2024 requirements.txt - fixed bugs with colisions and object origin when used with combine … ...