最近使用blender3.0的cycles,每当使用GPU渲染时,都会报Failed to create CUDA context (Illegal address)的错误,并且无论是否打开降噪都会出现错误,但使用Cpu渲染就没问题。我的显卡是笔记本的1650ti,以下是一些截图和控制台中的信息,不知各位大佬们有没有办法。
Failed to retain CUDA context (Illegal address)OPTIX_ERROR_UNKNOWN in optixDeviceContextCreate(cuContext, &options, &context) (C:\Users\blender\git\blender-v410\blender.git\intern\cycles\device\optix\device_impl.cpp:90)报错后渲染视图就会不动,然后可以转动但全都是灰黑色的,渲染就会报错显卡4090d...
(WITH_BLENDER_THUMBNAILER "\ Build \"BlendThumb.dll\" helper for Windows explorer integration to support extracting \ thumbnails from `.blend` files." ON ) else() set(_option_default ON) if(APPLE) # In future, can be used with `quicklookthumbnailing/qlthumbnailreply` # to create file ...
# Avoid passing address sanitizer compiler flags to `try_compile`. # Since linker flags are not set, all compiler checks and `find_package` # calls that rely on `try_compile` will fail. # See CMP0066 also. set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} ${COMPILER_ASAN_CFLAGS}...
我们平常用GLFW或者GLUT创建窗口一般就已经创建了GL Context,GLFW创建GL Context并进入渲染循环的代码如下(摘自这里): GLFWwindow* window; /* Initialize the library */ if (!glfwInit()) return -1; /* Create a windowed mode window and its OpenGL context */...