USD: Add test for the export_texture_mode option Jan 10, 2025 tools Tools: add "--skip-last" argument to addr2line_backtrace for convenience Jan 9, 2025 .clang-format ClangFormat: Remove unused sculpt macro exceptions Nov 12, 2024
UDIM和USD 支持、用于流体和烟雾模拟的MantaFlow、AI降噪、蜡笔改进等。 2.83 — 2020年6月: 3D视图虚拟现实场景检查、新的体积对象类型、Cycles自适应采样、Cycles视图降噪、雕刻改进等。 Blender 2.9 — 精炼 2.8 2.90 — 2020年8月: Improved sky texture, Eevee motion blur, sculpting improvements, revamped mo...
Support payments in USD Secure payments: Every payment you make on Made-in-China.com is protected by the platform. Refund policy: Claim a refund if your order doesn't ship, is missing, or arrives with product issues. Shenzhen MyColor Cosmetics...
Generic character/prop import expanded to support USD/USDZ. Rigify export now have choice of naming system: Metarig names (without Root bone) for exporting animations back into CC/iC. CC Base names (with Root bone) for exporting to Unity Auto-setup. ...
^USD Curve Export: Pinned CatmullRom Curve https://projects.blender.org/blender/blender/pulls/108183 ^Geometry Nodes: store path to simulation bake in modifier https://projects.blender.org/blender/blender/pulls/108201 ^Fix: editor naming in recent spreadsheet animation update commit https://projects...
* USD drag-drop import crash after undo. (#124752) * USDA import crashes Blender during material assignment to geometry subsets. (#125184) * Fix: USD: Use correct data type for UsdPreviewSurface normal input. (f50e4cbb62d) * Steam launcher script refuses to launch on drive mount points...
Read about our improvements to RPR Interactive mode, a faster Vulkan ray-tracing renderer with better support for lights and materials, new nodes, and more.
Various ice cream production control mode can be flexibly selected, and can accurately adjust the temperature, visual perception, and texture hardness of ice cream according to the chef's settings. 4. Operation interface equipped with rich information, dynamically displays th...
sawtooth blade shape, height, thickness, and sharpness all together work to deliver a finer and more consistent mixture. Furthermore, this powerful crushing feature can pulverize up to 250g of ice cubes at a time, making it easy to create healthy cold treats with a snowy texture and ...
with this PR now merged is the glTF addon able export procedural materials with nested node groups outside of Blender, or would I have to look for other solutiosn elsewhere such as OpenUSD with MaterialX for exporting my object from Blender into a game engine? I've attached my Blender ...