bpy.ops.object.delete(use_global=False)if__name__ =="__main__":# Create a cubecreate.cube('PerfectCube')# Differential transformations combinesel.translate((0,1,2)) sel.scale((1,1,2)) sel.scale((0.5,1,1)) sel.rotate_x(3.1415/8) sel.rotate_x(3.1415/7) sel.rotate_z(3.1415/3...
import bpy import bmesh # Must start in object mode bpy.ops.object.mode_set(mode='OBJECT') bpy.ops.object.select_all(action='SELECT') bpy.ops.object.delete() # Create a cube and rotate a face around the y-axis bpy.ops.mesh.primitive_cube_add(radius=0.5, location=(-3, 0, 0)) b...
Make sure to use the Action Editor for you animation of your models. The name you provide for the animation dropsheet in blender is the animation ID you can use in your code. In the below snapshot, CubeAction would be the name. Don’t forget to hit that little F to ensure the actio...
Having measurements for a cube based on the center is not too user friendly for CAD. It can be moved to a corner with the following steps: Assuming you have the default cube which is 2mm in size and the location of the cube is 0mm, 0mm, 0mm, open the properties panel (N) and m...
# create new cube bpy.ops.mesh.primitive_cube_add(location = (-2,1,2)) kostka = bpy.context.object # create plane bpy.ops.mesh.primitive_plane_add(location=(0,0,0)) plane = bpy.context.object plane.dimensions = (20,20,0)
L,那么单击快捷 键Sh辻t+Ctrl+M,系统将白动选择场景中存在的物体Cube. R。Random:随机选择。Inverse:反向选择,快速选择当前未选中的其他物体,快捷键为Ct 49、rl+IoSelect/Deselect All:全选,快捷键为 A。Circle Select:笔触选择模式,快捷键为C。激活后鼠标将变成一个圈,使用LMB 做选择操作,MMB调节选择笔触的...
produce shadows on the cube. You can manipulate the drawing with the middle mouse button just as you would in normal mode but here it will be a bit choppy because the computer has to generate the drawings after calculating all of the lighting/shadows for every change in the drawing view. ...
Please bear in mind that this will take longer the first time you do it, but once it is set up you can just reuse the project as a template and adjust the dimensions to the different DEMs.Scene settings First delete the cube that is loaded by default (left click then delete key). ...
You'll learn to set specific dimensions and how to preserve proportion with scale.Chapter 4, Flattening a Torus and Boolean Union, explains how a torus object can serve as a hook for a pendant. You'll learn about rotation. You'll also learn a scaling trick to flatten the back. Finally,...
Now let's move on to create the cab for our train. So instead of creating a new cube from scratch, sometimes it's just easier to duplicate the objects you already have. So go ahead and select your base. And press shift D to duplicate our object. Now that it'...